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Power Gaming: the result of leveling power driven design
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<blockquote data-quote="Shiroiken" data-source="post: 7435470" data-attributes="member: 6775477"><p>1) This isn't story driven DMs, this is just bad DMs who take on an adversarial role. In example 1, the DM simply has to allow that PC to avoid surprise for the ambush, which doesn't actually help the rest of the party very much. In example 2, the DM has poorly designed encounters, focusing on a single powerful monster, which will pretty much always fail miserably (unless Legendary) due to the action economy. Using a single (slightly less) powerful monsters along with a few weaker minions is far more effective. </p><p></p><p>Neither of those problems really has anything to do with Powergaming. In 5E, the difference in power between an optimized and normal character is fairly minimal (from the DM's perspective), since the "power" options are all based around specialization. A character may be excellent at something, but that means they didn't get more powerful somewhere else.</p><p></p><p>2) Player driven issues are going to happen regardless of the mechanics of the game. Some players just HAVE to be the "best" at everything, or it ruins the fantasy element for them. When you have two of them in the same game, it's pretty much a disaster. Fortunately, as you get older you often have greater choices of who to game with, and can avoid gaming with this people.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7435470, member: 6775477"] 1) This isn't story driven DMs, this is just bad DMs who take on an adversarial role. In example 1, the DM simply has to allow that PC to avoid surprise for the ambush, which doesn't actually help the rest of the party very much. In example 2, the DM has poorly designed encounters, focusing on a single powerful monster, which will pretty much always fail miserably (unless Legendary) due to the action economy. Using a single (slightly less) powerful monsters along with a few weaker minions is far more effective. Neither of those problems really has anything to do with Powergaming. In 5E, the difference in power between an optimized and normal character is fairly minimal (from the DM's perspective), since the "power" options are all based around specialization. A character may be excellent at something, but that means they didn't get more powerful somewhere else. 2) Player driven issues are going to happen regardless of the mechanics of the game. Some players just HAVE to be the "best" at everything, or it ruins the fantasy element for them. When you have two of them in the same game, it's pretty much a disaster. Fortunately, as you get older you often have greater choices of who to game with, and can avoid gaming with this people. [/QUOTE]
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