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Power Word Kill Houserule: Any <100 hp within 1 minute
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<blockquote data-quote="Stormonu" data-source="post: 9033349" data-attributes="member: 52734"><p>I think the main feature of PWK has always been that the target gets no save, but the palette is limited by hit points. The problem is <em>detecting</em> that the target is valid.</p><p></p><p>If I were to give a shot at changing this, I'd change it that creatures of 100 hp or less get no save, all other creatures get a save, taking 100 hp damage on a failure and 50 on a success.</p><p></p><p>I'm also ruminating still if it <em>should</em> affect undead and constructs, or if that was just an oversight.</p><p><EDIT> Looking at old versions, it looks like it's alway been "creatures"; I'd misremembered it as being "living creatures". Also interesting to note the old version used to have an option to kill multiple creatures, as long as no individual creature had 60 hp or more - to a max of 120 hp worth of creatures.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 9033349, member: 52734"] I think the main feature of PWK has always been that the target gets no save, but the palette is limited by hit points. The problem is [I]detecting[/I] that the target is valid. If I were to give a shot at changing this, I'd change it that creatures of 100 hp or less get no save, all other creatures get a save, taking 100 hp damage on a failure and 50 on a success. I'm also ruminating still if it [I]should[/I] affect undead and constructs, or if that was just an oversight. <EDIT> Looking at old versions, it looks like it's alway been "creatures"; I'd misremembered it as being "living creatures". Also interesting to note the old version used to have an option to kill multiple creatures, as long as no individual creature had 60 hp or more - to a max of 120 hp worth of creatures. [/QUOTE]
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Power Word Kill Houserule: Any <100 hp within 1 minute
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