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Powerful NPCs?
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<blockquote data-quote="Oofta" data-source="post: 8802975" data-attributes="member: 6801845"><p>I run a persistent world so PCs from previous campaigns become NPCs in new campaigns. While there are typically time gaps between campaigns in case someone wants to play the child of a PC, there are plenty of ways to have other high level NPCs running around without interfering.</p><p></p><p>First and foremost, most threats are relatively local and I have a big world. In theory there are high level PCs running around in the kingdom to the south, but they have their own thing to deal with. A couple of high level PCs have acted as benefactors or indirectly dealt with some threats but rarely directly interfere. So some NPCs are simply retired or doing their own thing, leaving current troubles to the next generation. Some are involved but want to keep their actions secret. Yet others are directly involved, but just with things the PCs either aren't interested in or not ready to tackle yet.</p><p></p><p>If there are high level enemy NPCs it only makes sense to me that some NPCs will be helpful while others will simply be neutral. I don't really do world ending plots and there are plenty of threats in the world to go around for everyone.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8802975, member: 6801845"] I run a persistent world so PCs from previous campaigns become NPCs in new campaigns. While there are typically time gaps between campaigns in case someone wants to play the child of a PC, there are plenty of ways to have other high level NPCs running around without interfering. First and foremost, most threats are relatively local and I have a big world. In theory there are high level PCs running around in the kingdom to the south, but they have their own thing to deal with. A couple of high level PCs have acted as benefactors or indirectly dealt with some threats but rarely directly interfere. So some NPCs are simply retired or doing their own thing, leaving current troubles to the next generation. Some are involved but want to keep their actions secret. Yet others are directly involved, but just with things the PCs either aren't interested in or not ready to tackle yet. If there are high level enemy NPCs it only makes sense to me that some NPCs will be helpful while others will simply be neutral. I don't really do world ending plots and there are plenty of threats in the world to go around for everyone. [/QUOTE]
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