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(PR MEG) Pre-Release review of Urban Blight
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<blockquote data-quote="Mystic Eye" data-source="post: 213556" data-attributes="member: 711"><p>I am not sure about how many use the CC2 free viewer at least. I like CC2 maps as a GM and own CC2 myself. However, they sometimes don't come out in print very well. Anna, a CC2 genious has been able to make them look good in print but generally they don't do that well. It is very CAD like and hard to learn but if you are just using the viewer it is simple.</p><p></p><p>The map displayed does have a legend and key in the book that will make sense. Not to worry Joe-always the reviewer, aye (hehe).</p><p></p><p>I have been torn on which way to go. I am thinking of using CC2 maps for all e-adventures and something like Ed's maps for all print stuff. Eds maps are very usable as he pays close attention to scale when he designs. </p><p>Hmm...I wonder if Skeleton Key's tiles will be able to re-create most of the locales in Urban Blight since Ed used his vast library of Icons and stuff to create them? What's the word here Ed?</p><p></p><p>BTW: I will be posting a sample locale soon. I am debating on which one as I do not want to give to much away to players that may potentially encounter one of them.</p></blockquote><p></p>
[QUOTE="Mystic Eye, post: 213556, member: 711"] I am not sure about how many use the CC2 free viewer at least. I like CC2 maps as a GM and own CC2 myself. However, they sometimes don't come out in print very well. Anna, a CC2 genious has been able to make them look good in print but generally they don't do that well. It is very CAD like and hard to learn but if you are just using the viewer it is simple. The map displayed does have a legend and key in the book that will make sense. Not to worry Joe-always the reviewer, aye (hehe). I have been torn on which way to go. I am thinking of using CC2 maps for all e-adventures and something like Ed's maps for all print stuff. Eds maps are very usable as he pays close attention to scale when he designs. Hmm...I wonder if Skeleton Key's tiles will be able to re-create most of the locales in Urban Blight since Ed used his vast library of Icons and stuff to create them? What's the word here Ed? BTW: I will be posting a sample locale soon. I am debating on which one as I do not want to give to much away to players that may potentially encounter one of them. [/QUOTE]
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