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PrC: Devil´s fist
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<blockquote data-quote="Shadeus" data-source="post: 2215587" data-attributes="member: 1795"><p>The pre-reqs are interesting. Requires Alertness, but no spot or listen requirements. Also PA doesn't seem to fit too nicely. Nothing about this PrC screams "brute force." I would choose one of the other skill feats like Negoiator or...whatever the Bluff one is. Maybe even a skill focus bluff.</p><p></p><p>Both Will and Refl good...hmm, that's pretty good.</p><p></p><p>- Flurry of blows: can they wear armor and still use this ability?</p><p>- Unarmed damage goes up a little quickly. I would start it at a base of 1d6 though.</p><p>- It seems that spell-casting is secondary to some of the other skills: maybe change the spell progression to every other level.</p><p>- Skill list: there is no Scry skill. Open locks and Tumble seem like a questionable class skills.</p><p>- Death attack is powerful, but not out of line. </p><p></p><p>Not too bad overall. You need 3 levels of rogue and 1 of cleric to qualify. I see some of the abilities as powerful, but not overly so. The unarmed damage progression is about the only thing that gives me a warning sign. If they are restricted to no armor, that makes things a little different than if the character can wear full plate and still get off a flurry of blows.</p></blockquote><p></p>
[QUOTE="Shadeus, post: 2215587, member: 1795"] The pre-reqs are interesting. Requires Alertness, but no spot or listen requirements. Also PA doesn't seem to fit too nicely. Nothing about this PrC screams "brute force." I would choose one of the other skill feats like Negoiator or...whatever the Bluff one is. Maybe even a skill focus bluff. Both Will and Refl good...hmm, that's pretty good. - Flurry of blows: can they wear armor and still use this ability? - Unarmed damage goes up a little quickly. I would start it at a base of 1d6 though. - It seems that spell-casting is secondary to some of the other skills: maybe change the spell progression to every other level. - Skill list: there is no Scry skill. Open locks and Tumble seem like a questionable class skills. - Death attack is powerful, but not out of line. Not too bad overall. You need 3 levels of rogue and 1 of cleric to qualify. I see some of the abilities as powerful, but not overly so. The unarmed damage progression is about the only thing that gives me a warning sign. If they are restricted to no armor, that makes things a little different than if the character can wear full plate and still get off a flurry of blows. [/QUOTE]
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PrC: Devil´s fist
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