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[Pre-Recruiting] Ashwell
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<blockquote data-quote="Azurewraith" data-source="post: 7060837" data-attributes="member: 6798581"><p>Definitely this needs to be an exploration dungeon crawl no two ways about it. Survival elements would add an interesting twist maybe the ruins descend for days maybe weeks so managing resources would be a must. Diplomatic elements could complement dungeon diving, I would find it highly unlikely that your group is the only one scavenging down there maybe certain wealthy people are funding expidtions down. Maybe just maybe someone or a group of people know all about what's down there and a plot comes about to keep its secrets lost, who doesn't love a bit of intrigue? Oh and one last thought it seems like horror would have a good place here.</p><p></p><p>Seems like a solid setting to run an adventure of many facets in.I would definitely be interested in playing but first question time!</p><p></p><p>How would magic classes work being magic isn't real? </p><p>Would darkvision function as we know it? Seems to me it could reduce alot of resource managing of torches.</p><p>Are the Cyclops of this forgotten culture similar to modern day one's? Heck are there even modern day Cyclops?</p><p></p><p>Sorry wasn't supposed to bombarded you with questions... it just happened.</p></blockquote><p></p>
[QUOTE="Azurewraith, post: 7060837, member: 6798581"] Definitely this needs to be an exploration dungeon crawl no two ways about it. Survival elements would add an interesting twist maybe the ruins descend for days maybe weeks so managing resources would be a must. Diplomatic elements could complement dungeon diving, I would find it highly unlikely that your group is the only one scavenging down there maybe certain wealthy people are funding expidtions down. Maybe just maybe someone or a group of people know all about what's down there and a plot comes about to keep its secrets lost, who doesn't love a bit of intrigue? Oh and one last thought it seems like horror would have a good place here. Seems like a solid setting to run an adventure of many facets in.I would definitely be interested in playing but first question time! How would magic classes work being magic isn't real? Would darkvision function as we know it? Seems to me it could reduce alot of resource managing of torches. Are the Cyclops of this forgotten culture similar to modern day one's? Heck are there even modern day Cyclops? Sorry wasn't supposed to bombarded you with questions... it just happened. [/QUOTE]
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