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Pre-Release Review of 13th AGE (Part 2) by Pelgrane Press
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<blockquote data-quote="Neonchameleon" data-source="post: 7648848" data-attributes="member: 87792"><p>Yes. Yes I do - at least after the delights of 4th Edition, Feng Shui, Wushu, WFRP 3E, Dogs in the Vineyard, or Leverage (I'll add Marvel Superheroes to the list when I've played it). And yes it is <em>that</em> different from rolling to see how well you did.</p><p> </p><p>It is, however, only slightly worse than A/O D&D this way - and in classic D&D the tradeoff is simple. Speed. You don't focus in on the same level of details because you run through the combat fast. Fast and uncontrolled doesn't worry me - it's conflict resolution to get back to the important parts. 13th age doesn't have this speed advantage so it does.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 7648848, member: 87792"] Yes. Yes I do - at least after the delights of 4th Edition, Feng Shui, Wushu, WFRP 3E, Dogs in the Vineyard, or Leverage (I'll add Marvel Superheroes to the list when I've played it). And yes it is [I]that[/I] different from rolling to see how well you did. It is, however, only slightly worse than A/O D&D this way - and in classic D&D the tradeoff is simple. Speed. You don't focus in on the same level of details because you run through the combat fast. Fast and uncontrolled doesn't worry me - it's conflict resolution to get back to the important parts. 13th age doesn't have this speed advantage so it does. [/QUOTE]
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Pre-Release Review of 13th AGE (Part 2) by Pelgrane Press
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