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<blockquote data-quote="Macbeth" data-source="post: 1754345" data-attributes="member: 11259"><p>Our house rule feat that gives Psychics the equivalent of Inertial Armor currently reads:</p><p></p><p>Preemptive Defense</p><p>Prerequisites: Psychic Ability, Wis 13+</p><p></p><p>Benefit: The Pyschic's mind subconsciously projects a protective field of force around the character by tapping into the base instincts for self-preservation. A character with Preemptive Defense receives a +4 armor bonus. The armor provided is composed of psychokinetc force and cannot be bypassed by incorporeal creatures. Preemptive Defense causes constant 2 point strain, but can be shutdown as a standard action. Subdual damage from strain is recovered normally if Preemptive Defense is inactive. Preemptive Defense does not incur any movement or armor penalties, nor does it stack with other armor bonuses.</p><p></p><p></p><p>I would like to add the following to it, to mirror the Inertial Armor feat as found in Mindscapes:</p><p></p><p>Special: You can gain this feat multiple times; each time you gain a total armor bonus to Armor Class that is +2 higher then the previous bonus to Armor Class. The strain of maintaining the Preemptive Defense increases by +2 for each +2 bonus.</p><p></p><p>The Mindscapes feat increases the power point requirement by +4, but since HP (and therefore the ability to take strain) increases much more slowly then Power Points, a +2 increase in strain seems more balanced. If this addition is agreeable, Li will likely take his 5th level in Psychic, and use the bonus feat to take Preemptive Defense again, bringing his AC to 19.</p></blockquote><p></p>
[QUOTE="Macbeth, post: 1754345, member: 11259"] Our house rule feat that gives Psychics the equivalent of Inertial Armor currently reads: Preemptive Defense Prerequisites: Psychic Ability, Wis 13+ Benefit: The Pyschic's mind subconsciously projects a protective field of force around the character by tapping into the base instincts for self-preservation. A character with Preemptive Defense receives a +4 armor bonus. The armor provided is composed of psychokinetc force and cannot be bypassed by incorporeal creatures. Preemptive Defense causes constant 2 point strain, but can be shutdown as a standard action. Subdual damage from strain is recovered normally if Preemptive Defense is inactive. Preemptive Defense does not incur any movement or armor penalties, nor does it stack with other armor bonuses. I would like to add the following to it, to mirror the Inertial Armor feat as found in Mindscapes: Special: You can gain this feat multiple times; each time you gain a total armor bonus to Armor Class that is +2 higher then the previous bonus to Armor Class. The strain of maintaining the Preemptive Defense increases by +2 for each +2 bonus. The Mindscapes feat increases the power point requirement by +4, but since HP (and therefore the ability to take strain) increases much more slowly then Power Points, a +2 increase in strain seems more balanced. If this addition is agreeable, Li will likely take his 5th level in Psychic, and use the bonus feat to take Preemptive Defense again, bringing his AC to 19. [/QUOTE]
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