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Prepping for Pathfinder: Kingmaker (spoilers!)
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<blockquote data-quote="NewJeffCT" data-source="post: 6055498" data-attributes="member: 10784"><p>My group ran through Kingmaker in a pretty straightforward manner. Bandits bothering Oleg? We must defeat all the bandits before we can do any exploring. So, they took on the bandits at Oleg's, then the river camp, and then moved on to the Stag Lord's fort. Despite my upping the difficulty of the fort, they still managed to beat the Stag Lord. Then, they started exploring. There was the lost cleric looking for his temple - bam, no exploring until we can help him, so they did that. (and so on & so forth) The first module was concluded with the Mites vs Kobolds.</p><p></p><p>They finally did some exploring with the second adventure, but it was often more of the same. Get a clue and make a beeline for it. While doing this, they did explore along the way and started to actually build a kingdom. However, while they initially expressed interest in being kings or people of import within a kingdom, they didn't really want to do the bookwork required in tracking all the buildings that make up their main city. So, that fell to me as DM... I ran the "big" combat in the 2nd adventure as is, without any mass combat, as I didn't think it was that huge.</p><p></p><p>I didn't love the 3rd adventure, though the final villain was a good one. Adventures 4 and 5 I can barely remember. I did like the end, as I had dropped in a few hints about the ultimate BBEG (Big Bad Evil Girl?) and one character had a background that meshed nicely with the finale (and, he probably thought I had forgotten all about it.) And, thanks to some hints on here, the finale went fairly well.</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 6055498, member: 10784"] My group ran through Kingmaker in a pretty straightforward manner. Bandits bothering Oleg? We must defeat all the bandits before we can do any exploring. So, they took on the bandits at Oleg's, then the river camp, and then moved on to the Stag Lord's fort. Despite my upping the difficulty of the fort, they still managed to beat the Stag Lord. Then, they started exploring. There was the lost cleric looking for his temple - bam, no exploring until we can help him, so they did that. (and so on & so forth) The first module was concluded with the Mites vs Kobolds. They finally did some exploring with the second adventure, but it was often more of the same. Get a clue and make a beeline for it. While doing this, they did explore along the way and started to actually build a kingdom. However, while they initially expressed interest in being kings or people of import within a kingdom, they didn't really want to do the bookwork required in tracking all the buildings that make up their main city. So, that fell to me as DM... I ran the "big" combat in the 2nd adventure as is, without any mass combat, as I didn't think it was that huge. I didn't love the 3rd adventure, though the final villain was a good one. Adventures 4 and 5 I can barely remember. I did like the end, as I had dropped in a few hints about the ultimate BBEG (Big Bad Evil Girl?) and one character had a background that meshed nicely with the finale (and, he probably thought I had forgotten all about it.) And, thanks to some hints on here, the finale went fairly well. [/QUOTE]
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