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Preventing foes from fleeing, good idea or bad idea?
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<blockquote data-quote="Epametheus" data-source="post: 620573" data-attributes="member: 719"><p><strong>Just had that happen about 4 hours ago..</strong></p><p></p><p>I had an undead bard with several low-end undead trying to retreat; they had attacked a caravan that the party was travelling with, and while nearly all of the people in the caravan died, the party was still going and the undead had suffered serious losses, so they decided to pull off. Sacrificing the bulk of their ghoul clan (I was using CoC ghouls) to kill 5 people (two of which had great cleave) didn't seem like a good trade-off.</p><p></p><p>The party went "we want the bard's magic bow!" and pursued.</p><p></p><p>Or rather, the two fighters and the sorcerer pursued; the druid and the cleric remained with the caravan. Anyways, it was fairly messy; one of the fighters only lived through the grace of Great Cleave + Power Attack, the sorcerer got blinded, but the other fighter managed to kill the bard. And which point the two fighters wound fighting the undead dire wolf that the bard had been riding on; after two rounds of fighting, the cleric (who had started running after the party once it turned out the pursuit was in trouble) ran in and used a cure spell to steal the kill.</p><p></p><p>Having Boots of Striding & Springing helps a bit in preventing retreat. Having the Improved Grab feat helps too.</p></blockquote><p></p>
[QUOTE="Epametheus, post: 620573, member: 719"] [b]Just had that happen about 4 hours ago..[/b] I had an undead bard with several low-end undead trying to retreat; they had attacked a caravan that the party was travelling with, and while nearly all of the people in the caravan died, the party was still going and the undead had suffered serious losses, so they decided to pull off. Sacrificing the bulk of their ghoul clan (I was using CoC ghouls) to kill 5 people (two of which had great cleave) didn't seem like a good trade-off. The party went "we want the bard's magic bow!" and pursued. Or rather, the two fighters and the sorcerer pursued; the druid and the cleric remained with the caravan. Anyways, it was fairly messy; one of the fighters only lived through the grace of Great Cleave + Power Attack, the sorcerer got blinded, but the other fighter managed to kill the bard. And which point the two fighters wound fighting the undead dire wolf that the bard had been riding on; after two rounds of fighting, the cleric (who had started running after the party once it turned out the pursuit was in trouble) ran in and used a cure spell to steal the kill. Having Boots of Striding & Springing helps a bit in preventing retreat. Having the Improved Grab feat helps too. [/QUOTE]
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