Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Preview 3: Rings
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KarinsDad" data-source="post: 6413742" data-attributes="member: 2011"><p>It's the same basic rule as many wands and staves.</p><p></p><p></p><p>It does bring up the interesting question for DMs whether to hide the recharge for a given day from the player or not. Technically, one should need to cast the Identify spell to know the number of charges, and part of the fun for a player would be in not knowing and taking a chance.</p><p></p><p>There is also an issue of keeping track of all of this. If there are 4 rings/wands/staves in the party that have charges, the DM will need to write this stuff down each time a charge is used. Alternatively, each player could use up "safe charges" and only tell the DM when they are using "unsafe charges". For example, the ring has 6 charges on day 1 and I use up 4 charges and have 2 left. On day 2, it now has anywhere from 3 to 6 charges since it recharges 1 to 6 and it is safe to use 3 charges. Once that is done, the DM does have to figure out how many charges are remaining.</p><p></p><p>So to make it easy, a DM might just let the players roll the recharge and know the number of charges at all times. Personally, I like the mystery of not knowing.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6413742, member: 2011"] It's the same basic rule as many wands and staves. It does bring up the interesting question for DMs whether to hide the recharge for a given day from the player or not. Technically, one should need to cast the Identify spell to know the number of charges, and part of the fun for a player would be in not knowing and taking a chance. There is also an issue of keeping track of all of this. If there are 4 rings/wands/staves in the party that have charges, the DM will need to write this stuff down each time a charge is used. Alternatively, each player could use up "safe charges" and only tell the DM when they are using "unsafe charges". For example, the ring has 6 charges on day 1 and I use up 4 charges and have 2 left. On day 2, it now has anywhere from 3 to 6 charges since it recharges 1 to 6 and it is safe to use 3 charges. Once that is done, the DM does have to figure out how many charges are remaining. So to make it easy, a DM might just let the players roll the recharge and know the number of charges at all times. Personally, I like the mystery of not knowing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Preview 3: Rings
Top