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Princes of the Apocalypse campaign recaps
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<blockquote data-quote="Nebulous" data-source="post: 6676474" data-attributes="member: 31465"><p>I could use some suggestions from anyone. The PCs are going to try the frame the Black Earth and wait and see if the Air cult takes the bait or sends more reinforcements to the Spire. I don't know how many people were "supposed" to be down there but I can't imagine that many. They've already killed 8 or 9 cultists and all the Feathergales. There do seem to a crapload of kenku, but i want to leave them down there for surprise. </p><p></p><p>I had one idea is that Queen Aerisi says screw this and summons 3 invisible stalkers to inhabit the tower and kill anything that enters. </p><p></p><p>Is it possible for the PCs to fight their way through Knifepoint Gulley and the guards? I assume so. They said (via email) they want a "good opportunity" to enter, otherwise they're heading elsewhere. </p><p></p><p>So what sounds like a good opportunity without making it seem like I either railroaded them or made it so obvious they had no better choice. Freedom of choice is always best, even if it is an illusion behind the scenes. </p><p></p><p>Another option I toyed with was to have a secret entrance from the manticore cave all the way down to the Temple, but I don't have any good reason for them to discover that.</p><p></p><p>OR, I just don't present a good opportunity and maybe they'll head to Rivergard Keep, which would be fine too.</p></blockquote><p></p>
[QUOTE="Nebulous, post: 6676474, member: 31465"] I could use some suggestions from anyone. The PCs are going to try the frame the Black Earth and wait and see if the Air cult takes the bait or sends more reinforcements to the Spire. I don't know how many people were "supposed" to be down there but I can't imagine that many. They've already killed 8 or 9 cultists and all the Feathergales. There do seem to a crapload of kenku, but i want to leave them down there for surprise. I had one idea is that Queen Aerisi says screw this and summons 3 invisible stalkers to inhabit the tower and kill anything that enters. Is it possible for the PCs to fight their way through Knifepoint Gulley and the guards? I assume so. They said (via email) they want a "good opportunity" to enter, otherwise they're heading elsewhere. So what sounds like a good opportunity without making it seem like I either railroaded them or made it so obvious they had no better choice. Freedom of choice is always best, even if it is an illusion behind the scenes. Another option I toyed with was to have a secret entrance from the manticore cave all the way down to the Temple, but I don't have any good reason for them to discover that. OR, I just don't present a good opportunity and maybe they'll head to Rivergard Keep, which would be fine too. [/QUOTE]
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