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Community
General Tabletop Discussion
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Proficiencies don't make the class. Do they?
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<blockquote data-quote="SilverfireSage" data-source="post: 6605319" data-attributes="member: 6778313"><p>Reading up on the Artificer specifically, I can see why people could get a little bit distraught that they would simply lump them in with Wizards. They aren't really Wizards, but they aren't really anything else either. They use Intelligence, yes, but their power comes from within, separate from a Wizard who's power comes from study. They're a little bit MAD. They make magic items.</p><p></p><p>And it's that last part that really makes me think Artificers, as they are in other editions, simply cannot work in 5E without major rewrites. A level 3 Artificer can create wondrous items without the prerequisites for that feat. In 3E, that's fine, since magic was expected rather than rare. In 5E, that's immediately game breaking, and we're only at 3rd level! There has to be a way to tone it down, and that's what they did in making it a subclass. They had to change them.</p><p></p><p>However, in no edition, not from the very start, have they been even close to wizards mechanically. For one thing, they have never been able to cast spells. Sure, they can mimic them when putting them into their magic items, but they can't actually cast them. That alone makes me think they warrant their own class. I think they were on the right track, but artificers should be more like the Alchemists in Pathfinder rather than Wizards. </p><p></p><p>So in terms of narrative, this seems to be the order of the day: Wizards study magic. Sorcerers create magic from within. Warlocks abuse magic given to them by others. Clerics are gifted divine magic from the gods. Druids gain magic from the world around them. Bards use magic through song. Artificers imbue magic into other things. Distinct narrative that requires a new class. Seems ok in my book.</p></blockquote><p></p>
[QUOTE="SilverfireSage, post: 6605319, member: 6778313"] Reading up on the Artificer specifically, I can see why people could get a little bit distraught that they would simply lump them in with Wizards. They aren't really Wizards, but they aren't really anything else either. They use Intelligence, yes, but their power comes from within, separate from a Wizard who's power comes from study. They're a little bit MAD. They make magic items. And it's that last part that really makes me think Artificers, as they are in other editions, simply cannot work in 5E without major rewrites. A level 3 Artificer can create wondrous items without the prerequisites for that feat. In 3E, that's fine, since magic was expected rather than rare. In 5E, that's immediately game breaking, and we're only at 3rd level! There has to be a way to tone it down, and that's what they did in making it a subclass. They had to change them. However, in no edition, not from the very start, have they been even close to wizards mechanically. For one thing, they have never been able to cast spells. Sure, they can mimic them when putting them into their magic items, but they can't actually cast them. That alone makes me think they warrant their own class. I think they were on the right track, but artificers should be more like the Alchemists in Pathfinder rather than Wizards. So in terms of narrative, this seems to be the order of the day: Wizards study magic. Sorcerers create magic from within. Warlocks abuse magic given to them by others. Clerics are gifted divine magic from the gods. Druids gain magic from the world around them. Bards use magic through song. Artificers imbue magic into other things. Distinct narrative that requires a new class. Seems ok in my book. [/QUOTE]
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Proficiencies don't make the class. Do they?
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