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Proposal 1 - dragon#364 made legal
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<blockquote data-quote="Ozymandias79" data-source="post: 4547702" data-attributes="member: 79620"><p>Proposal 1: Dragon #364</p><p> </p><p> </p><p>Greetings all! I, Ozymandias79, hereby propose the following amendment that Dragon issue 364 shall be included to the legal material since it was published 16 june of 2008 and thus has been out for almost 5 months now.</p><p> </p><p> </p><p>Dragon 364 contains the following material:</p><p> </p><p>Features</p><p>Demonomicon of Iggwilv: Yeenoghu</p><p>By Robert J. Schwalb</p><p>Vor Kragal: Lost City of Bael Turath</p><p>By Nicolas Logue</p><p>Playing Warforged</p><p>By Chris Sims</p><p>Ashen Covenant</p><p>By Ari Marmell</p><p>The Wolves of Maldeen</p><p>By Nicolas Logue</p><p>Creature Incarnations: Kobolds</p><p>By Mike Mearls</p><p>Roll vs. Role: Goblins</p><p>By Bruce Cordell and Chris Sims</p><p> </p><p> </p><p>Columns</p><p>Campaign Classics: The Hazards of Dark Sun</p><p>By Gary Astleford</p><p>Class Acts: Wizard</p><p>By Rodney Thompson</p><p>Expeditionary Dispatches: Forest of Flesh</p><p>By Keith Baker</p><p>Design & Development: The Dungeon Master's Guide</p><p>By James Wyatt</p><p>Confessions of a Full-Time Wizard</p><p>By Shelly Mazzanoble</p><p>RPGA Report</p><p>By Chris Tulach</p><p>Ampersand</p><p>By Bill Slavicsek</p><p> </p><p> </p><p> </p><p>By adding this material you bring the full rules of warforged (and latest) into game and some illusionary options to the wizard players</p><p> </p><p> </p><p> </p><p> </p><p>Ozymandias79</p></blockquote><p></p>
[QUOTE="Ozymandias79, post: 4547702, member: 79620"] Proposal 1: Dragon #364 Greetings all! I, Ozymandias79, hereby propose the following amendment that Dragon issue 364 shall be included to the legal material since it was published 16 june of 2008 and thus has been out for almost 5 months now. Dragon 364 contains the following material: Features Demonomicon of Iggwilv: Yeenoghu By Robert J. Schwalb Vor Kragal: Lost City of Bael Turath By Nicolas Logue Playing Warforged By Chris Sims Ashen Covenant By Ari Marmell The Wolves of Maldeen By Nicolas Logue Creature Incarnations: Kobolds By Mike Mearls Roll vs. Role: Goblins By Bruce Cordell and Chris Sims Columns Campaign Classics: The Hazards of Dark Sun By Gary Astleford Class Acts: Wizard By Rodney Thompson Expeditionary Dispatches: Forest of Flesh By Keith Baker Design & Development: The Dungeon Master's Guide By James Wyatt Confessions of a Full-Time Wizard By Shelly Mazzanoble RPGA Report By Chris Tulach Ampersand By Bill Slavicsek By adding this material you bring the full rules of warforged (and latest) into game and some illusionary options to the wizard players Ozymandias79 [/QUOTE]
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