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(Proposal) All things Ieranth - The Hex Lord
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<blockquote data-quote="Thomas Hobbes" data-source="post: 1232725" data-attributes="member: 8623"><p>Looks interesting- Fant's the sort to quietly mutter invocations to this sort of guy when people start annoying her... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>Doom special ability seems a bit clunky, though. First recomendation: Make it 24 hours/level, or A day/two levels, or something like that. </p><p></p><p>Second: Make it Doom, which only affects 1 person (Bane is a tad indescriminate), is more effective (-2 to <em>everything</em>), and, of course, appropriately named. </p><p></p><p>Third: Make the chance a caster level check against 11+Character level or HD of target. Change the 11 if you want it to be easier/harder. My general problem with this part is that you need a whole new table in order to make it work. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Make it something flat and easilt calculatable, like (if you wanted basically the same chance as you have now) 3%+10% per +1 wisdom bonus, although I think even that's a bit clunky.</p></blockquote><p></p>
[QUOTE="Thomas Hobbes, post: 1232725, member: 8623"] Looks interesting- Fant's the sort to quietly mutter invocations to this sort of guy when people start annoying her... :D Doom special ability seems a bit clunky, though. First recomendation: Make it 24 hours/level, or A day/two levels, or something like that. Second: Make it Doom, which only affects 1 person (Bane is a tad indescriminate), is more effective (-2 to [i]everything[/i]), and, of course, appropriately named. Third: Make the chance a caster level check against 11+Character level or HD of target. Change the 11 if you want it to be easier/harder. My general problem with this part is that you need a whole new table in order to make it work. :) Make it something flat and easilt calculatable, like (if you wanted basically the same chance as you have now) 3%+10% per +1 wisdom bonus, although I think even that's a bit clunky. [/QUOTE]
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