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Living Worlds
Living Pathfinder [closed]
Proposal: Allowing Monster Feats
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<blockquote data-quote="sunshadow21" data-source="post: 5883944" data-attributes="member: 6667193"><p>I don't see any issues with any of these. They are moderately powerful, but for the level you are likely to pick them up, not overly so. Multiattack sounds nifty at 1st level, but you are still taking a penalty to hit with a full attack, and even the strongest fighter would have to be wary of using that all time. At higher levels, you run into DR, so multiple attacks have less impact, even if the BAB doesn't drop significantly. Like all of the other listed feats, it adds a cool trick to the playbook, but nothing that can't be countered easily enough by level appropriate foes.</p></blockquote><p></p>
[QUOTE="sunshadow21, post: 5883944, member: 6667193"] I don't see any issues with any of these. They are moderately powerful, but for the level you are likely to pick them up, not overly so. Multiattack sounds nifty at 1st level, but you are still taking a penalty to hit with a full attack, and even the strongest fighter would have to be wary of using that all time. At higher levels, you run into DR, so multiple attacks have less impact, even if the BAB doesn't drop significantly. Like all of the other listed feats, it adds a cool trick to the playbook, but nothing that can't be countered easily enough by level appropriate foes. [/QUOTE]
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Proposal: Allowing Monster Feats
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