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[Proposal]Bazaar of the Bizarre (Dr 369)
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<blockquote data-quote="elecgraystone" data-source="post: 4868850" data-attributes="member: 74232"><p>As it lists an upper range and no lower range on throw weights pebbles would work.</p><p> </p><p>Well it's not a weapon attack or a basic attack, which helps a bit. I think the only thing you need to do is limit the missle to 1/2 or 1/4 the max weight limit. So at 4th, that's 15 or 7.5 lbs. This put a limit on the amount of missles you'll be carrying and also brings back the 'boulder throwing giant' feel.</p><p> </p><p>I've thought many of the items are overpriced in 4e. You can add this one to the list.</p><p> </p><p>Well, when you run you get <span style="font-family: 'MentorSansStd-Light'"><span style="font-size: 10px"><span style="font-family: 'MentorSansStd-Light'"><span style="font-size: 10px">speed + 2, AC +1 and <span style="font-family: 'MentorSansStd'"><span style="font-size: 9px"><span style="font-family: 'MentorSansStd'"><span style="font-size: 9px"><span style="font-size: 10px">insubstantial. </span></span></span></span></span></span></span></span></span><span style="font-family: 'MentorSansStd-Light'"><span style="font-size: 10px"><span style="font-family: 'MentorSansStd-Light'"><span style="font-size: 10px"><span style="color: white">You also have a –5 penalty </span><span style="color: white">to attack rolls and </span></span></span></span></span><span style="font-family: 'MentorSansStd-Light'"><span style="font-size: 10px"><span style="font-family: 'MentorSansStd-Light'"><span style="font-size: 10px"><span style="color: white">grant combat advantage to all enemies </span><span style="color: white">until the start of your next turn plus provoke opportunity attacks.</span></span></span></span></span></p><p> </p><p style="text-align: left">So it makes running less sucky. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> The thing to remember is that they only gain insubstantial and +1 AC WHILE you run, so it only helps with OA attacks. Once the run action is over, if you haven't provoked any OA, these boot do nothing for you.</p><p><span style="font-family: 'MentorSansStd-Bold'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'MentorSansStd-Bold'"><span style="font-size: 10px"></span></span></p></blockquote><p></p>
[QUOTE="elecgraystone, post: 4868850, member: 74232"] As it lists an upper range and no lower range on throw weights pebbles would work. Well it's not a weapon attack or a basic attack, which helps a bit. I think the only thing you need to do is limit the missle to 1/2 or 1/4 the max weight limit. So at 4th, that's 15 or 7.5 lbs. This put a limit on the amount of missles you'll be carrying and also brings back the 'boulder throwing giant' feel. I've thought many of the items are overpriced in 4e. You can add this one to the list. Well, when you run you get [FONT=MentorSansStd-Light][SIZE=2][FONT=MentorSansStd-Light][SIZE=2]speed + 2, AC +1 and [FONT=MentorSansStd][SIZE=1][FONT=MentorSansStd][SIZE=1][SIZE=2]insubstantial. [/SIZE][/SIZE][/FONT][/SIZE][/FONT][/SIZE][/FONT][/SIZE][/FONT][FONT=MentorSansStd-Light][SIZE=2][FONT=MentorSansStd-Light][SIZE=2][COLOR=white]You also have a –5 penalty [/COLOR][COLOR=white]to attack rolls and [/COLOR][/SIZE][/FONT][/SIZE][/FONT][FONT=MentorSansStd-Light][SIZE=2][FONT=MentorSansStd-Light][SIZE=2][COLOR=white]grant combat advantage to all enemies [/COLOR][COLOR=white]until the start of your next turn plus provoke opportunity attacks.[/COLOR][/SIZE][/FONT][/SIZE][/FONT] [LEFT]So it makes running less sucky. ;) The thing to remember is that they only gain insubstantial and +1 AC WHILE you run, so it only helps with OA attacks. Once the run action is over, if you haven't provoked any OA, these boot do nothing for you.[FONT=MentorSansStd-Bold][SIZE=2][/SIZE][/FONT][/LEFT][FONT=MentorSansStd-Bold][SIZE=2] [/SIZE][/FONT] [/QUOTE]
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