Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Proposal) Blind from Birth Template
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Knight Otu" data-source="post: 2489776" data-attributes="member: 192"><p>Flaws are from Unearthed Arcana, and thus the flaws from that book are OGC (the dragon ones though aren't). But quite honestly, I'd vote no on flaws.</p><p></p><p>As for the template, I feel it is ... too big, in a way. It appears it does too much, when the name suggests that it does little. A few ideas of mine:</p><p></p><p><span style="font-size: 15px">CREATING A BLIND-BORN CREATURE</span></p><p>"Blind-Born" is an inherited template that can be added to any living creature that normally uses eyes as its major method of sensory perception (referred to hereafter as the base creature). This template assumes that the creature has never had the ability to use its eyes and that it has spent its entire life honing its other senses to compensate.</p><p>A blind-born creature uses all the base creature’s statistics and abilities except as noted here.</p><p></p><p><strong>Special Attacks:</strong> A blind-born creature loses any gaze attacks and other eye-based abilities it might have. Otherwise, it retains all the special attacks of the base creature.</p><p></p><p><strong>Special Qualities:</strong> A blind-born creature loses any low-light vision, darkvision, or similar abilities it might have. Otherwise, it retains all the special qualities of the base creature and also gains the following qualities.</p><p></p><p><em>Permanent Blindness:</em> The creature is unable to see, it cannot see any distance in any type of lighting. It cannot distinguish color or visual contrast. It cannot read. It is immune to gaze attacks, visual effects, illusions, and other attack forms that rely on sight. A blind-born creature is accustomed to its state and does not suffer other drawbacks of being blind. Effects with an instantaneous or permanent effect that would remove the blindness, short of wish or miracle, fail to do so, but still have their other effects.</p><p></p><p><em>Ignorant of Sight (Ex):</em> Because the creature has never been able to perceive the world using its eyes, any effects that somehow allow it to see effectively render the creature shaken for the duration of the spell, and it loses its Dexterity bonus to AC and the Permanent Blindness and Heightened Senses abilities.</p><p>If it is somehow able to stop the effect (such as by closing its eyes), it can take a full-action to regain its composure. As long as it does stop the effect and has regained it composure, it suffers none of the ill effects mentioned above.</p><p>If the spell does not actually affect the eyes of the creature (like Synesthete which allows a creature to “feel” light), rather than become shaken, the blind from birth creature becomes distracted, effectively removing the benefits from the above mentioned abilities, but still allowing it to use the spell to “see” normally.</p><p></p><p><em>Heightened Senses (Ex):</em> Lacking sight, the creature has honed its other senses of sound, smell, and touch in order to observe its environment. The creature gains blindsense out to 15 feet. It also gains a +2 bonus to listen checks. If the creature is deafened, it temporarily loses this listen bonus, and its blindsense radius is lessened to 5 feet while it is deafened.</p><p></p><p><strong>Feats:</strong> A blind-born creature with a Wisdom score of 13 can choose Scent as a feat. A blind-born creature with a Wisdom of 17 can choose to extend its blindsense ability to 30 feet as a feat.</p><p><strong>Challenge Rating:</strong> Same as base creature.</p><p><strong>Level Adjustment:</strong> Same as the base creature.</p><p></p><p><span style="font-size: 12px">HEALING THE BLINDNESS</span></p><p>Having never had natural vision, a blind-born creature is almost impossible to "heal" - even if its parents were naturally able to see, this was never a natural healthy state for the creature itself, and thus it requires magic of <em>wish </em>or <em>miracle </em>level to do so. Even if healed with such powerful magic, it requires time to adjust to its new state of being, and is effectively shaken for one week. It effectively loses the blind-born template and the accociated abilities.</p></blockquote><p></p>
[QUOTE="Knight Otu, post: 2489776, member: 192"] Flaws are from Unearthed Arcana, and thus the flaws from that book are OGC (the dragon ones though aren't). But quite honestly, I'd vote no on flaws. As for the template, I feel it is ... too big, in a way. It appears it does too much, when the name suggests that it does little. A few ideas of mine: [SIZE=4]CREATING A BLIND-BORN CREATURE[/SIZE] "Blind-Born" is an inherited template that can be added to any living creature that normally uses eyes as its major method of sensory perception (referred to hereafter as the base creature). This template assumes that the creature has never had the ability to use its eyes and that it has spent its entire life honing its other senses to compensate. A blind-born creature uses all the base creature’s statistics and abilities except as noted here. [B]Special Attacks:[/B] A blind-born creature loses any gaze attacks and other eye-based abilities it might have. Otherwise, it retains all the special attacks of the base creature. [B]Special Qualities:[/B] A blind-born creature loses any low-light vision, darkvision, or similar abilities it might have. Otherwise, it retains all the special qualities of the base creature and also gains the following qualities. [I]Permanent Blindness:[/I] The creature is unable to see, it cannot see any distance in any type of lighting. It cannot distinguish color or visual contrast. It cannot read. It is immune to gaze attacks, visual effects, illusions, and other attack forms that rely on sight. A blind-born creature is accustomed to its state and does not suffer other drawbacks of being blind. Effects with an instantaneous or permanent effect that would remove the blindness, short of wish or miracle, fail to do so, but still have their other effects. [I]Ignorant of Sight (Ex):[/I] Because the creature has never been able to perceive the world using its eyes, any effects that somehow allow it to see effectively render the creature shaken for the duration of the spell, and it loses its Dexterity bonus to AC and the Permanent Blindness and Heightened Senses abilities. If it is somehow able to stop the effect (such as by closing its eyes), it can take a full-action to regain its composure. As long as it does stop the effect and has regained it composure, it suffers none of the ill effects mentioned above. If the spell does not actually affect the eyes of the creature (like Synesthete which allows a creature to “feel” light), rather than become shaken, the blind from birth creature becomes distracted, effectively removing the benefits from the above mentioned abilities, but still allowing it to use the spell to “see” normally. [I]Heightened Senses (Ex):[/I] Lacking sight, the creature has honed its other senses of sound, smell, and touch in order to observe its environment. The creature gains blindsense out to 15 feet. It also gains a +2 bonus to listen checks. If the creature is deafened, it temporarily loses this listen bonus, and its blindsense radius is lessened to 5 feet while it is deafened. [b]Feats:[/B] A blind-born creature with a Wisdom score of 13 can choose Scent as a feat. A blind-born creature with a Wisdom of 17 can choose to extend its blindsense ability to 30 feet as a feat. [B]Challenge Rating:[/B] Same as base creature. [B]Level Adjustment:[/B] Same as the base creature. [SIZE=3]HEALING THE BLINDNESS[/SIZE] Having never had natural vision, a blind-born creature is almost impossible to "heal" - even if its parents were naturally able to see, this was never a natural healthy state for the creature itself, and thus it requires magic of [I]wish [/I]or [I]miracle [/I]level to do so. Even if healed with such powerful magic, it requires time to adjust to its new state of being, and is effectively shaken for one week. It effectively loses the blind-born template and the accociated abilities. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Proposal) Blind from Birth Template
Top