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Proposal: Dragon 367
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<blockquote data-quote="elecgraystone" data-source="post: 4761215" data-attributes="member: 74232"><p>Well, 21 level is quite far away but it's not a bad idea.</p><p> </p><p>The only thing I say as off is the Claw Fighter feat. I might just be me but I have a hard time figuring out why your claws aren't offhand. Unless I'm a ranger I can't figure out how to use both? But I could figure out two rapiers?</p><p> </p><p>On the rules side, it make all non-offhand melee weapons unusable by non-rangers. With no offhand on claw fighter, you can't make use them since you are always 'considered to have a weapon in each hand' and if you have a weapon in your main hand you can't use non-offhand weapons. I'd suggest adding offhand to the feat.</p><p> </p><p><span style="font-family: 'DnDLolthSCC-Regular'"><span style="font-size: 15px"><span style="font-family: 'DnDLolthSCC-Regular'"><span style="font-size: 15px"><p style="text-align: left">Claw Fighter</p><p></span></span></span></span><strong><span style="font-family: 'MentorStd-Bold'"><span style="font-size: 10px"><span style="font-family: 'MentorStd-Bold'"><span style="font-size: 10px"><p style="text-align: left">Prerequisite: </p><p></span></span></span></span></strong><span style="font-family: 'MentorStd-Bold'"><span style="font-size: 10px"><span style="font-family: 'MentorStd-Bold'"><span style="font-size: 10px"><p style="text-align: left"></p><p></span><p style="text-align: left"></p><p></span><p style="text-align: left"></p><p></span><p style="text-align: left"></p><p></span><p style="text-align: left"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px">Gnoll</span></span></span></span></p><p><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"></span></span></span></span></p><p><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"></span></span></span></span><strong><span style="font-family: 'MentorStd-Bold'"><span style="font-size: 10px"><span style="font-family: 'MentorStd-Bold'"><span style="font-size: 10px"><p style="text-align: left">Benefit: </p><p></span></span></span></span></strong><span style="font-family: 'MentorStd-Bold'"><span style="font-size: 10px"><span style="font-family: 'MentorStd-Bold'"><span style="font-size: 10px"><p style="text-align: left"></p><p></span><p style="text-align: left"></p><p></span><p style="text-align: left"></p><p></span><p style="text-align: left"></p><p></span><p style="text-align: left"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px">You possess vicious claws, which you can use as weapons with a +3 proficiency bonus and 1d6 damage. For purpose of powers and feats, you can treat your claws as light blades <span style="color: yellow">[with the offhand property]*</span>, and you are considered to have a weapon in each hand. You cannot enchant your claws. <span style="color: yellow">*[suggested change]</span></span></span></span></span></p><p><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"></span></span></span></span></p><p><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"></span></span></span></span></p></blockquote><p></p>
[QUOTE="elecgraystone, post: 4761215, member: 74232"] Well, 21 level is quite far away but it's not a bad idea. The only thing I say as off is the Claw Fighter feat. I might just be me but I have a hard time figuring out why your claws aren't offhand. Unless I'm a ranger I can't figure out how to use both? But I could figure out two rapiers? On the rules side, it make all non-offhand melee weapons unusable by non-rangers. With no offhand on claw fighter, you can't make use them since you are always 'considered to have a weapon in each hand' and if you have a weapon in your main hand you can't use non-offhand weapons. I'd suggest adding offhand to the feat. [FONT=DnDLolthSCC-Regular][SIZE=4][FONT=DnDLolthSCC-Regular][SIZE=4][LEFT]Claw Fighter[/LEFT] [/SIZE][/FONT][/SIZE][/FONT][B][FONT=MentorStd-Bold][SIZE=2][FONT=MentorStd-Bold][SIZE=2][LEFT]Prerequisite: [/LEFT][/SIZE][/FONT][/SIZE][/FONT][/B][FONT=MentorStd-Bold][SIZE=2][FONT=MentorStd-Bold][SIZE=2][LEFT][/left][/SIZE][LEFT][/left][/FONT][LEFT][/left][/SIZE][LEFT][/left][/FONT][LEFT][FONT=MentorStd][SIZE=2][FONT=MentorStd][SIZE=2]Gnoll[/SIZE][/FONT][/SIZE][/FONT][/LEFT][FONT=MentorStd][SIZE=2][FONT=MentorStd][SIZE=2] [/SIZE][/FONT][/SIZE][/FONT][B][FONT=MentorStd-Bold][SIZE=2][FONT=MentorStd-Bold][SIZE=2][LEFT]Benefit: [/LEFT][/SIZE][/FONT][/SIZE][/FONT][/B][FONT=MentorStd-Bold][SIZE=2][FONT=MentorStd-Bold][SIZE=2][LEFT][/left][/SIZE][LEFT][/left][/FONT][LEFT][/left][/SIZE][LEFT][/left][/FONT][LEFT][FONT=MentorStd][SIZE=2][FONT=MentorStd][SIZE=2]You possess vicious claws, which you can use as weapons with a +3 proficiency bonus and 1d6 damage. For purpose of powers and feats, you can treat your claws as light blades [COLOR=yellow][with the offhand property]*[/COLOR], and you are considered to have a weapon in each hand. You cannot enchant your claws. [COLOR=yellow]*[suggested change][/COLOR][/SIZE][/FONT][/SIZE][/FONT][/LEFT][FONT=MentorStd][SIZE=2][FONT=MentorStd][SIZE=2] [/SIZE][/FONT][/SIZE][/FONT] [/QUOTE]
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