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PROPOSAL: Dragon Magazine 368
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<blockquote data-quote="JoeNotCharles" data-source="post: 4858733" data-attributes="member: 79945"><p>We might as well consider the entire article while we're at it.</p><p></p><p>For reference, the issue is <a href="http://wizards.com/download.asp?filename=368_Dragon.pdf" target="_blank">here</a> (requires DDI) and the whip is in the article "We Who Are About To Die..."</p><p></p><p>As for the rest of the issue, it contains:</p><p></p><p>Backdrop: Greywall (setting material only, no player options or items)</p><p>Playtest: Barbarian (obsoleted by PHB2)</p><p>Campaign Items (advice only, no player options or items)</p><p><strong>Items of Legend</strong> (new paragon and epic level artifacts)</p><p>Fight! (rules for gladiator combat, new monsters, traps and skill challenges - no need to vote on this IMHO, DM's can just put them in adventure proposals if they want to use them)</p><p><strong>We Who Are About To Die...</strong> (player options and magic items for Gladiators)</p><p>Domains of Dread: Sunderheart (setting and monsters only, nothing that needs voting on)</p><p>Refuge in the Mournland: Stillwater Station (setting only, nothing to vote on)</p><p>Design & Development: Death & Dying (regular column, nothing to vote on)</p><p>Confessions of a Full-Time Wizard: Game Shame (regular column, nothing to vote on)</p><p>RPGA Report (regular column, nothing to vote on)</p><p>Ampersand: What Happens in Vegas... (editorial, has previews from Manual of the Planes which are obsoleted since we have the full thing)</p><p></p><p>Only the bolded articles have things to vote on.</p><p></p><p>Leaving aside the artifacts, here's what the Gladiator article contains:</p><p></p><p>12 Heroic Tier feats, including a new Channel Divinity feat. Haven't read them all, but Staff Fighting is notable because it turns a quarterstaff into a double weapon, which might interact with our house rule.</p><p>4 Paragon Tier feats</p><p>2 Epic Tier feats</p><p>24 "Arena Fighting" feats (Heroic tier power modification feats for martial characters)</p><p>Arena Champion paragon path</p><p>5 magic armours</p><p>4 magic weapons</p><p>3 new superior weapons (bola, net and whip)</p><p>3 sets of multiclass "Weapon Mastery" feats & powers, for each of the new weapons</p><p></p><p>Since the OP asked for the whip specifically, we should focus on that first.</p></blockquote><p></p>
[QUOTE="JoeNotCharles, post: 4858733, member: 79945"] We might as well consider the entire article while we're at it. For reference, the issue is [url=http://wizards.com/download.asp?filename=368_Dragon.pdf]here[/url] (requires DDI) and the whip is in the article "We Who Are About To Die..." As for the rest of the issue, it contains: Backdrop: Greywall (setting material only, no player options or items) Playtest: Barbarian (obsoleted by PHB2) Campaign Items (advice only, no player options or items) [b]Items of Legend[/b] (new paragon and epic level artifacts) Fight! (rules for gladiator combat, new monsters, traps and skill challenges - no need to vote on this IMHO, DM's can just put them in adventure proposals if they want to use them) [b]We Who Are About To Die...[/b] (player options and magic items for Gladiators) Domains of Dread: Sunderheart (setting and monsters only, nothing that needs voting on) Refuge in the Mournland: Stillwater Station (setting only, nothing to vote on) Design & Development: Death & Dying (regular column, nothing to vote on) Confessions of a Full-Time Wizard: Game Shame (regular column, nothing to vote on) RPGA Report (regular column, nothing to vote on) Ampersand: What Happens in Vegas... (editorial, has previews from Manual of the Planes which are obsoleted since we have the full thing) Only the bolded articles have things to vote on. Leaving aside the artifacts, here's what the Gladiator article contains: 12 Heroic Tier feats, including a new Channel Divinity feat. Haven't read them all, but Staff Fighting is notable because it turns a quarterstaff into a double weapon, which might interact with our house rule. 4 Paragon Tier feats 2 Epic Tier feats 24 "Arena Fighting" feats (Heroic tier power modification feats for martial characters) Arena Champion paragon path 5 magic armours 4 magic weapons 3 new superior weapons (bola, net and whip) 3 sets of multiclass "Weapon Mastery" feats & powers, for each of the new weapons Since the OP asked for the whip specifically, we should focus on that first. [/QUOTE]
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PROPOSAL: Dragon Magazine 368
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