Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
PROPOSAL: Dragon Magazine 374
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="elecgraystone" data-source="post: 4873215" data-attributes="member: 74232"><p>That's going to be hard since you don't like the premise. I'll give it a go them.</p><p> </p><p>I can try to show balance, but your feelings about the powers?</p><p> </p><p>As far as modifying all at-wills, this isn't that strange. There are already feats that can modify ALL your powers, so this is much narrower than that. Let me point out two feats to illustrate. Nimble spellcaster and Phantom Echoes [both in arcane book].</p><p> </p><p>Make a hafling wizard or sorcerer with the Nimble Spellcaster feat and take all area attack spells [both classes can do it]. ALL your spells [not just at wills like the White Lotus Academy] ignore OA from those you hit.</p><p> </p><p>Make an illusionist with Phantom Echos. All your illusion spells [it SHOULD be ALL of them] make the target grant you CA. ALL your spells [not just at wills like the White Lotus Academy] grant CA from those you hit.</p><p> </p><p>I don't see how boosting a narrow set of powers [at wills] would be an issue in light of feats that boost ALL your powers.</p><p> </p><p>As far as masters surge, I can't think of any 'unintended side effects when adding "save ends" to ANY encounter power'. If someone could give my an example of something they think is unbalanced, I would appreciate it.</p><p> </p><p>Punishing eye was a good idea, but VERY poorly done. No sustain just lasts all encounter? Auto hits? This could have been fixed easily. Add sustain: minor. Remove '<span style="font-family: 'MentorSansStd'"><span style="font-size: 9px"><span style="font-family: 'MentorSansStd'"><span style="font-size: 9px"><span style="font-size: 10px">when an ally attacks an enemy within 3 squares </span><span style="font-size: 10px">of the eye and hits, that enemy takes psychic damage </span><span style="font-size: 10px">equal to your Intelligence modifier.' and replace with 'when an ally attacks an enemy within 3 squares <span style="font-size: 10px">of the eye and hits, you may also attack that enemy as an immediate reaction,close burst 3, target hit by ally, Int vs REF, CON or WIS bonus damage.'</span></span></span></span></span></span></p><p><span style="font-family: 'MentorSansStd'"><span style="font-size: 9px"><span style="font-family: 'MentorSansStd'"><span style="font-size: 9px"></span></span></span></span></p></blockquote><p></p>
[QUOTE="elecgraystone, post: 4873215, member: 74232"] That's going to be hard since you don't like the premise. I'll give it a go them. I can try to show balance, but your feelings about the powers? As far as modifying all at-wills, this isn't that strange. There are already feats that can modify ALL your powers, so this is much narrower than that. Let me point out two feats to illustrate. Nimble spellcaster and Phantom Echoes [both in arcane book]. Make a hafling wizard or sorcerer with the Nimble Spellcaster feat and take all area attack spells [both classes can do it]. ALL your spells [not just at wills like the White Lotus Academy] ignore OA from those you hit. Make an illusionist with Phantom Echos. All your illusion spells [it SHOULD be ALL of them] make the target grant you CA. ALL your spells [not just at wills like the White Lotus Academy] grant CA from those you hit. I don't see how boosting a narrow set of powers [at wills] would be an issue in light of feats that boost ALL your powers. As far as masters surge, I can't think of any 'unintended side effects when adding "save ends" to ANY encounter power'. If someone could give my an example of something they think is unbalanced, I would appreciate it. Punishing eye was a good idea, but VERY poorly done. No sustain just lasts all encounter? Auto hits? This could have been fixed easily. Add sustain: minor. Remove '[FONT=MentorSansStd][SIZE=1][FONT=MentorSansStd][SIZE=1][SIZE=2]when an ally attacks an enemy within 3 squares [/SIZE][SIZE=2]of the eye and hits, that enemy takes psychic damage [/SIZE][SIZE=2]equal to your Intelligence modifier.' and replace with 'when an ally attacks an enemy within 3 squares [SIZE=2]of the eye and hits, you may also attack that enemy as an immediate reaction,close burst 3, target hit by ally, Int vs REF, CON or WIS bonus damage.'[/SIZE][/SIZE] [/SIZE][/FONT][/SIZE][/FONT] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
PROPOSAL: Dragon Magazine 374
Top