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Living Worlds
Living 4th Edition
Proposal: Establish the major Evil forces at work in L4W
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<blockquote data-quote="Mal Malenkirk" data-source="post: 5141633" data-attributes="member: 834"><p>[sblock=Fragsie (same warning to player in Power of Knowledge)]</p><p></p><p>Uh, the first quote sounds like David Farland's Runelords. </p><p></p><p>Is your evil force using the forcibles / endowment economy?</p><p></p><p>Let's set aside the fact that I personnaly loath this serie and stopped in disgust after the first book. The problem I see is that the forcible/endowment economy represents a complete shift in the fantasy paradigm. It's another universe, it's not D&D.</p><p></p><p>If a powerful lord is doing that, than every powerful lord would be doing that to stop him (As they are in the serie). It's kinda like the nuclear bomb. Everyone needs to have it or else surrender to the nation who has it and is willing to use it. </p><p></p><p>It is a little like introducing the One source from Wheel of time (And have it be as powerful as in this serie). Soon you wonder why not everyone is using it.</p><p></p><p>---</p><p></p><p>That being said, the archetpical evil I designed that is closest would be The Usurper. I didn't want to be greedy and also tie it to the far planes, but after all, one of his theme is madness. Some monsters I have introduced in my games (I actually have used the Usurper, unlike all the others forces I submitted) are chtullu-esque.</p><p></p><p>Depending on the compromise we are willing to make, we could synch up.</p><p></p><p>One of the more significant is to agree that a far-realm force shouldn't be bent on something as mundane as conquest. There are plenty of would-be conqueror, if there is one foe that would want something different (like oblivion), it's a foe from the far-realm.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 5141633, member: 834"] [sblock=Fragsie (same warning to player in Power of Knowledge)] Uh, the first quote sounds like David Farland's Runelords. Is your evil force using the forcibles / endowment economy? Let's set aside the fact that I personnaly loath this serie and stopped in disgust after the first book. The problem I see is that the forcible/endowment economy represents a complete shift in the fantasy paradigm. It's another universe, it's not D&D. If a powerful lord is doing that, than every powerful lord would be doing that to stop him (As they are in the serie). It's kinda like the nuclear bomb. Everyone needs to have it or else surrender to the nation who has it and is willing to use it. It is a little like introducing the One source from Wheel of time (And have it be as powerful as in this serie). Soon you wonder why not everyone is using it. --- That being said, the archetpical evil I designed that is closest would be The Usurper. I didn't want to be greedy and also tie it to the far planes, but after all, one of his theme is madness. Some monsters I have introduced in my games (I actually have used the Usurper, unlike all the others forces I submitted) are chtullu-esque. Depending on the compromise we are willing to make, we could synch up. One of the more significant is to agree that a far-realm force shouldn't be bent on something as mundane as conquest. There are plenty of would-be conqueror, if there is one foe that would want something different (like oblivion), it's a foe from the far-realm. [/sblock] [/QUOTE]
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Proposal: Establish the major Evil forces at work in L4W
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