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Living Worlds
Living 4th Edition
Proposal: Establish the major Evil forces at work in L4W
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<blockquote data-quote="Dunamin" data-source="post: 5150949" data-attributes="member: 57529"><p>Those both look very nice, especially in light of tying together a general Far Realm-based threat.</p><p></p><p>With regards to the aspect of mind control and establishing classic figures in this role, we might want to supplement the aboleth niche that Bolbothan fills with one for illithids. Given that mind flayers probably are the most iconic "mind control"-themed villains in D&D, we could, for instance, have another child of Azathoth be cast as some "supreme" Elder Brain. (Possibly tying in with the Xelgonne illithids of <a href="http://l4w.wikia.com/wiki/L4W:The_Far_Lands#Ea" target="_blank">Ea</a> to strengthen interconnectivity of the living world).</p><p></p><p></p><p>Providing these as one of several sets of names for the same planes is fine by me, but like Ben I would also be a bit cautious about setting too much in stone. If two particular names/tales/whathaveyou are not irreconcilable, I think we should allow DMs to work with wiggle-room to some extent. I generally find that using several names and multiple versions of lore on the same mythical subject often strengthens the atmosphere and mystery surrounding it.</p><p></p><p>Aside, why 7 Hells and not 9, by the way?</p></blockquote><p></p>
[QUOTE="Dunamin, post: 5150949, member: 57529"] Those both look very nice, especially in light of tying together a general Far Realm-based threat. With regards to the aspect of mind control and establishing classic figures in this role, we might want to supplement the aboleth niche that Bolbothan fills with one for illithids. Given that mind flayers probably are the most iconic "mind control"-themed villains in D&D, we could, for instance, have another child of Azathoth be cast as some "supreme" Elder Brain. (Possibly tying in with the Xelgonne illithids of [URL="http://l4w.wikia.com/wiki/L4W:The_Far_Lands#Ea"]Ea[/URL] to strengthen interconnectivity of the living world). Providing these as one of several sets of names for the same planes is fine by me, but like Ben I would also be a bit cautious about setting too much in stone. If two particular names/tales/whathaveyou are not irreconcilable, I think we should allow DMs to work with wiggle-room to some extent. I generally find that using several names and multiple versions of lore on the same mythical subject often strengthens the atmosphere and mystery surrounding it. Aside, why 7 Hells and not 9, by the way? [/QUOTE]
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Proposal: Establish the major Evil forces at work in L4W
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