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<blockquote data-quote="Dunamin" data-source="post: 4672139" data-attributes="member: 57529"><p>Let me just dust off the thread… Ah, <a href="http://www.enworld.org/forum/living-4th-edition/238820-character-generation-regional-benefits.html" target="_blank">here we go</a>.</p><p></p><p>That discussion was about regional benefits and how they should be handled in L4W. As I recall (correct me if I’m wrong) the general consensus was that they should provide a very minor mechanical advantage that’s always on and a more significant advantage that’s very circumstantial.</p><p></p><p>The reason why they weren’t made as potent as Forgotten Realms versions is that we don’t want them to be a PC requirement. We don’t want to discourage players from contributing with new regions to L4W in their PC backgrounds, we don’t want players to compromise a well-written background because the mechanics doesn’t benefit their “build”, and players should feel free to have their PCs come from less defined regions in L4W without feeling punished for their choice.</p><p></p><p>My own PC has background in both Daunton and Bacarte but hasn’t picked a Regional benefit yet, mostly because I can’t make up my mind which place is more significant for his identity and because I’m not too fond of non-core additional advantages in the first place. Thus, I’m happy that L4W allows me to not choose without feeling it has a significant impact on how Woe matches up to other PCs.</p><p></p><p>So, I agree with the rest of you that FR Regional Benefits should be omitted (just thought I’d reiterate the reasons and perspectives).</p></blockquote><p></p>
[QUOTE="Dunamin, post: 4672139, member: 57529"] Let me just dust off the thread… Ah, [URL="http://www.enworld.org/forum/living-4th-edition/238820-character-generation-regional-benefits.html"]here we go[/URL]. That discussion was about regional benefits and how they should be handled in L4W. As I recall (correct me if I’m wrong) the general consensus was that they should provide a very minor mechanical advantage that’s always on and a more significant advantage that’s very circumstantial. The reason why they weren’t made as potent as Forgotten Realms versions is that we don’t want them to be a PC requirement. We don’t want to discourage players from contributing with new regions to L4W in their PC backgrounds, we don’t want players to compromise a well-written background because the mechanics doesn’t benefit their “build”, and players should feel free to have their PCs come from less defined regions in L4W without feeling punished for their choice. My own PC has background in both Daunton and Bacarte but hasn’t picked a Regional benefit yet, mostly because I can’t make up my mind which place is more significant for his identity and because I’m not too fond of non-core additional advantages in the first place. Thus, I’m happy that L4W allows me to not choose without feeling it has a significant impact on how Woe matches up to other PCs. So, I agree with the rest of you that FR Regional Benefits should be omitted (just thought I’d reiterate the reasons and perspectives). [/QUOTE]
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