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[Proposal] Imposter's Armor
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<blockquote data-quote="stonegod" data-source="post: 5466719" data-attributes="member: 36973"><p>First: Nice drive by XPing, CaBaNa.</p><p></p><p>Second: tl;dr version—You can wear and benefit from one magical arm slot, head slot, feet slot, neck slot, waist slot, and hands slot item, and 2 rings. You can wear one set of armor (magical or not) and use up to two weapons/implements. You can benefit from a non-magical shield <em>and</em> magical bracers but not magical versions of both.</p><p></p><p>Longer version: Note, all citations are from the Rules Compendium which I accept as the most recent interpretations of the rules (as does LEB by its own rules).</p><p></p><p><strong>Can I wear rings and hand slot items?</strong></p><p></p><p>Yes. Item slots (pg. 276) are defined for "clothing and jewel" type items. It explicitly defines one slot for hands, feet, neck, head, arms, and waist <strong>and</strong> two slots for rings. The "practical/physical" limitation language does not apply to rings as they explicitly are named; this is a case of Specific Beat General (pg. 29).</p><p></p><p><strong>Can I benefit from a magical shield and magical bracers?</strong></p><p></p><p>No. This is a specific example on pg. 276.</p><p></p><p><strong>Can I benefit from a non-magical shield and magical bracers?</strong></p><p></p><p>Yes. A non-magical shield is not a magical item and thus does not take up the arms slot. Only magical shields do so (as they are arms slot items).</p><p></p><p><strong>Can I wear two suits of armor?</strong></p><p></p><p>Armors are not slotted items (neither are weapons or implements; pg 276). You are allowed to wield two weapons (pg. 269) or implements (as you just need to hold it to work, pg. 274), magical or otherwise, but you only benefit from both them in certain circumstances. There is not a single mention of wearing two armors; all references are to singular armor. While one may argue "that which is not forbidden is allowed", that is not an premise of the game and we quickly run into logical problems: If I can wear two armors and benefit from either, I can wear three, and thus infinite by induction; the same with shields. </p><p></p><p>There is no distinction of the magical/non-magical distinction as there are with item slots: You not allowed to hold a non-magical and magical weapon in the same hand. You can hold/wear one weapon/armor/shield regardless of its magicalness.</p></blockquote><p></p>
[QUOTE="stonegod, post: 5466719, member: 36973"] First: Nice drive by XPing, CaBaNa. Second: tl;dr version—You can wear and benefit from one magical arm slot, head slot, feet slot, neck slot, waist slot, and hands slot item, and 2 rings. You can wear one set of armor (magical or not) and use up to two weapons/implements. You can benefit from a non-magical shield [i]and[/i] magical bracers but not magical versions of both. Longer version: Note, all citations are from the Rules Compendium which I accept as the most recent interpretations of the rules (as does LEB by its own rules). [b]Can I wear rings and hand slot items?[/b] Yes. Item slots (pg. 276) are defined for "clothing and jewel" type items. It explicitly defines one slot for hands, feet, neck, head, arms, and waist [b]and[/b] two slots for rings. The "practical/physical" limitation language does not apply to rings as they explicitly are named; this is a case of Specific Beat General (pg. 29). [b]Can I benefit from a magical shield and magical bracers?[/b] No. This is a specific example on pg. 276. [b]Can I benefit from a non-magical shield and magical bracers?[/b] Yes. A non-magical shield is not a magical item and thus does not take up the arms slot. Only magical shields do so (as they are arms slot items). [b]Can I wear two suits of armor?[/b] Armors are not slotted items (neither are weapons or implements; pg 276). You are allowed to wield two weapons (pg. 269) or implements (as you just need to hold it to work, pg. 274), magical or otherwise, but you only benefit from both them in certain circumstances. There is not a single mention of wearing two armors; all references are to singular armor. While one may argue "that which is not forbidden is allowed", that is not an premise of the game and we quickly run into logical problems: If I can wear two armors and benefit from either, I can wear three, and thus infinite by induction; the same with shields. There is no distinction of the magical/non-magical distinction as there are with item slots: You not allowed to hold a non-magical and magical weapon in the same hand. You can hold/wear one weapon/armor/shield regardless of its magicalness. [/QUOTE]
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[Proposal] Imposter's Armor
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