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Living Worlds
Living 4th Edition
Proposal : Increased XP advancement
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<blockquote data-quote="stonegod" data-source="post: 4942718" data-attributes="member: 36973"><p>Mal's clarification of LS's response indicates the encounter must have been started after passing though that was not the original proposal. </p><p></p><p>The issue we run into is two styles of DMing: Award Now and Award Later. Both are fine, but in the (rare) cases the living world changes its XP or treasure allocation policies (such as Time Gold), we have a disconnect. Players in "Now" games could suffer relative to "Later" players.</p><p></p><p>The most fair to all would be to treat all XP/Time/etc. allocations as being time stamped <strong>when the encounter resolved</strong>. This is a bit more generous than Mal's <strong>when the encounter began</strong> but seems more equitable to me. So, for example, Incarnation's XP would not change (the encounter completed long before this proposal) and only one of Dang't's awards would change (the later one for the encounter in progress; the previous one <strong>completed</strong> before the proposal passed). </p><p></p><p>In other words, when the proposal passed, any encounters completed from thence on are affected; those that completed beforehand (even if XP was not awarded) do not.</p></blockquote><p></p>
[QUOTE="stonegod, post: 4942718, member: 36973"] Mal's clarification of LS's response indicates the encounter must have been started after passing though that was not the original proposal. The issue we run into is two styles of DMing: Award Now and Award Later. Both are fine, but in the (rare) cases the living world changes its XP or treasure allocation policies (such as Time Gold), we have a disconnect. Players in "Now" games could suffer relative to "Later" players. The most fair to all would be to treat all XP/Time/etc. allocations as being time stamped [b]when the encounter resolved[/b]. This is a bit more generous than Mal's [b]when the encounter began[/b] but seems more equitable to me. So, for example, Incarnation's XP would not change (the encounter completed long before this proposal) and only one of Dang't's awards would change (the later one for the encounter in progress; the previous one [b]completed[/b] before the proposal passed). In other words, when the proposal passed, any encounters completed from thence on are affected; those that completed beforehand (even if XP was not awarded) do not. [/QUOTE]
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Proposal : Increased XP advancement
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