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[Proposal] Item Exchange
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<blockquote data-quote="KarinsDad" data-source="post: 5201267" data-attributes="member: 2011"><p>It's called hyperbole sport. It's used to emphasize a point.</p><p></p><p>You call my comments insane and trolling again and I'll ask the moderators to talk to you.</p><p></p><p></p><p></p><p>Ditto.</p><p></p><p>As is, the DMs in LEB put in a lot of time and effort on their games. The power of the DM with regard to magic items acquisition should not be lessened because the players want to be more entitled. Maybe the DM doesn't want the PCs to trade up for restful bedrolls so that the first encounter of the day starts out with PCs having 5 extra temporary hit points.</p><p></p><p>Maybe we should be making proposals that make the game more equitable for the DMs running the LEB games instead of for the players playing them. DMs here have no control over what powers, feats, items, classes, etc. are allowed into their games, but they still put in as much effort to run the game as a DM who does have the higher level of control of a tabletop game.</p><p></p><p>The DM is a player in these games too. His concerns about item acquisition should be as important as those of the players.</p><p></p><p></p><p>If a player wants a better item, they should put it on their wish list. IMO.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5201267, member: 2011"] It's called hyperbole sport. It's used to emphasize a point. You call my comments insane and trolling again and I'll ask the moderators to talk to you. Ditto. As is, the DMs in LEB put in a lot of time and effort on their games. The power of the DM with regard to magic items acquisition should not be lessened because the players want to be more entitled. Maybe the DM doesn't want the PCs to trade up for restful bedrolls so that the first encounter of the day starts out with PCs having 5 extra temporary hit points. Maybe we should be making proposals that make the game more equitable for the DMs running the LEB games instead of for the players playing them. DMs here have no control over what powers, feats, items, classes, etc. are allowed into their games, but they still put in as much effort to run the game as a DM who does have the higher level of control of a tabletop game. The DM is a player in these games too. His concerns about item acquisition should be as important as those of the players. If a player wants a better item, they should put it on their wish list. IMO. [/QUOTE]
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