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[Proposal] New Magic Weapon
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<blockquote data-quote="renau1g" data-source="post: 5198397" data-attributes="member: 54810"><p>I'll respond to point 4:</p><p></p><p>When you use any ranged sorcerer attack power through a <strong>dagger</strong>, where this proposed weapon is a mace, therefore isn't a dagger. Even if you hybrid, Sorcerous Blade Channeling doesn't work on all your implements just daggers. Even if you grab AIP, it doesn't change this waepon to a dagger, nor affect the wording of SBC.</p><p></p><p>Re: point 1. Do you believe that WoTC should stop printing magic items by this reckoning? I'm not sure as if they can keep developing new items, then there's obviously still gaps in the current line-up. </p><p></p><p>As a counter to point 6, one of the major benefits of a living world is that you can create options, like in LEW there's a certain PC who's a trader class, which has been very beneficial for him. Is it better than other prestige classes? Not in combat efficiency, but he has other gains. Actually, every player <em>does</em> have that option under the proposal system. Now, I prefer having items that WOTC comes out with as it is easier for review. </p><p></p><p>I think it tremendously helps out with the implement/weapon issue that artificers suffer from (which is also something that Wotc appears to be moving towards). </p><p></p><p>I will agree that it should likely be just on weapon powers though as Battlestaff has set the bar for that.</p><p></p><p>The judges won't just vote in any item, ie if player x proposed a sword of ultimate killing at level 2, which had a property of knocking unconscious with no save on a crit and granted crit's on 18-20 I would say, nope that's stupid. Heck, if this proposal was for any melee, heavy or light blades, or really almost anything <em>other</em> than a mace, I'd probably be 100% no. </p><p></p><p>Now if a player proposes a reasonable option (like I feel in this case), I am more inclined to consider it. I'm still not going to vote yet, but it seems like a decently</p></blockquote><p></p>
[QUOTE="renau1g, post: 5198397, member: 54810"] I'll respond to point 4: When you use any ranged sorcerer attack power through a [B]dagger[/B], where this proposed weapon is a mace, therefore isn't a dagger. Even if you hybrid, Sorcerous Blade Channeling doesn't work on all your implements just daggers. Even if you grab AIP, it doesn't change this waepon to a dagger, nor affect the wording of SBC. Re: point 1. Do you believe that WoTC should stop printing magic items by this reckoning? I'm not sure as if they can keep developing new items, then there's obviously still gaps in the current line-up. As a counter to point 6, one of the major benefits of a living world is that you can create options, like in LEW there's a certain PC who's a trader class, which has been very beneficial for him. Is it better than other prestige classes? Not in combat efficiency, but he has other gains. Actually, every player [I]does[/I] have that option under the proposal system. Now, I prefer having items that WOTC comes out with as it is easier for review. I think it tremendously helps out with the implement/weapon issue that artificers suffer from (which is also something that Wotc appears to be moving towards). I will agree that it should likely be just on weapon powers though as Battlestaff has set the bar for that. The judges won't just vote in any item, ie if player x proposed a sword of ultimate killing at level 2, which had a property of knocking unconscious with no save on a crit and granted crit's on 18-20 I would say, nope that's stupid. Heck, if this proposal was for any melee, heavy or light blades, or really almost anything [I]other[/I] than a mace, I'd probably be 100% no. Now if a player proposes a reasonable option (like I feel in this case), I am more inclined to consider it. I'm still not going to vote yet, but it seems like a decently [/QUOTE]
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