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Living Worlds
Living 4th Edition
Proposal: Replace expertise related bonus with a feat bonus
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<blockquote data-quote="hafrogman" data-source="post: 5348934" data-attributes="member: 8858"><p>There's the retraining issue. [a middling issue]</p><p>There's the increase to non-implement, non weapon powers (some of the newer ones, as Renau1g pointed out, were printed assuming no expertise bonus) [a minor issue]</p><p>There's the essentials expertise feats that combine the math bonus with a small other bonus that might not be worth a feat by itself [a middling issue]</p><p>For me at least, there's the fact that the CB can be customized to add a free feat, but not a random bonus. [a minor issue]</p><p></p><p>So mostly small bean stuff. Not super important. But I see no actual upside to the change. It's being proposed to possibly correct future issues that may or may not exist after future unknown revisions by WotC. Is there any reason to make this change now instead of waiting until there is an actual problem to address?</p><p></p><p>Always seeking a more elegant solution can lead to the danger of getting trapped trying to endlessly revise and perfect an ultimately imperfect system. In general, I'd favor not making changes unless they're neccessary, keeping the game as easily understandable and accessible as possible.</p></blockquote><p></p>
[QUOTE="hafrogman, post: 5348934, member: 8858"] There's the retraining issue. [a middling issue] There's the increase to non-implement, non weapon powers (some of the newer ones, as Renau1g pointed out, were printed assuming no expertise bonus) [a minor issue] There's the essentials expertise feats that combine the math bonus with a small other bonus that might not be worth a feat by itself [a middling issue] For me at least, there's the fact that the CB can be customized to add a free feat, but not a random bonus. [a minor issue] So mostly small bean stuff. Not super important. But I see no actual upside to the change. It's being proposed to possibly correct future issues that may or may not exist after future unknown revisions by WotC. Is there any reason to make this change now instead of waiting until there is an actual problem to address? Always seeking a more elegant solution can lead to the danger of getting trapped trying to endlessly revise and perfect an ultimately imperfect system. In general, I'd favor not making changes unless they're neccessary, keeping the game as easily understandable and accessible as possible. [/QUOTE]
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Proposal: Replace expertise related bonus with a feat bonus
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