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(Proposal)Some UA OGC Stuffs
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<blockquote data-quote="Wyrmslayer" data-source="post: 2137096" data-attributes="member: 29552"><p>I like to propose adding these Unearthed Arcana content.</p><p>I check already that these are OGC (Open Gaming Content)<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> </p><p> </p><p> <strong>Barbarian Variants</strong></p><p></p><p><strong>Ape Totem Class Features</strong></p><p></p><p>A barbarian dedicated to the ape totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.</p><p></p><p>-At 1st level, an ape-totem barbian gains a climb speed equal to one-half his base land speed (round down to the nearest 5-foot interval). For instance, a human, elf, half-elf, or half-ord ape-totem barbarian has a climb speed of 15 feet, while a dwarf, gnome, or halfling ape-totem barbarian has a climb speed of 10 feet. See Movement Modes, page 311 of the Monster Manual for more information on creatures with a climb speed.</p><p>-At 2nd level, an ape-totem barbarian gains a =2 bonus on intimidate checks.</p><p>-At 3rd level, an ape-totem barbarian gains Power Attack as a bonus feat.</p><p>-At 5th level, an ape-totem barbarian's climb speed equals his base land speed.</p><p></p><p><strong>Bear Totem Class Features</strong></p><p></p><p>A barbarian dedicated to the bear totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.</p><p></p><p>-At 1st-level a bear-totem barbarian gains Toughness as a bonus feat.</p><p>-At 2nd level a bear-totem barbarian gains Improved Grapple as a bonus feat, even if he doesn't meet the normal prerequisites.</p><p>-At 3rd level a bear-totem barbarian gains Great Fortitude as a bonus feat.</p><p>-At 5th level a bear-totem barbarian gaina a +4 bonus on grapple checks when raging.</p><p></p><p><strong>Boar Totem Class Features</strong></p><p></p><p>A barbarian dedicated to the Boar totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.</p><p></p><p>-When raging, a 1st-level boar-totem barbarian is treated as having the Diehard feat, even if he doesn't meet the normal prerequisites.</p><p>-At 3rd level and higher, rage lasts for 2 rounds longer than normal.</p><p>-Beginning at 7th level, a boar-totem barbarian's damage reduction is 1 point higher than the normal value. Thus, at 7th level, a boar-totem barbarian's damage reduction is 2/-, and it rises by 1 point every three levels thereafter.</p><p></p><p><strong>Dragon Totem Class Features</strong></p><p></p><p>A barbarian dedicated to the Dragon totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.</p><p></p><p>-A 1st-level dragon-totem barbarian gains Blind-Fight as a bonus feat.</p><p>-At 2nd level a dragon-totem barbarian gains a +2 bonus on saves against paralysis and sleep effects.</p><p>-At 5th level a dragon-totem barbarian gains the frightful presence ability (se page 309 of the Monster-Manual). The save DC is equal to 10 + 1/2 barbarian level + Barbarian's Cha modifier.</p><p></p><p><strong>Eagle Totem Class Features</strong></p><p></p><p>A barbarian dedicated to the Eagle totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.</p><p></p><p>-At 1st level, an eagle-totem Barbarian/s keen vision grants him a +2 bonus on Spot Check.</p><p>-An eagle-totem barbarian gains Lightning Reflexes as a bonus feat at 3rd level.</p><p></p><p><strong>Horse Totem Class Features</strong></p><p></p><p>A barbarian dedicated to the Horse totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.</p><p></p><p>-At 2nd level, a horse-totem barbarian gains Run as a bonus feat.</p><p>-At 3rd level, a horse-totem barbarian gains a +2 bonus to Handle Animal checks made with regard to horses and a +2 bonus on Ride checks made to ride a horse.</p><p>-At 5th level, a horse-totem barbarian gains Endurance as a bonus feat.</p><p></p><p><strong>Jaguar Totem class Features</strong></p><p></p><p>A barbarian dedicated to the jaguar totem represents the "standard" barbarian and gains tbe barbarian class features as described in the Players Handbook.</p><p></p><p><strong>Lion Totem Class Features</strong></p><p></p><p>A barbarian dedicated to the lion totem does not gaion the standard fast movement, uncanny dodge, and improved uncanny dodge barbarian class features, and instead gains the following abilities.</p><p></p><p>-At 1st level, a lion-totem barbarian gains Run as a bonus feat</p><p>-A 2nd level lion-totem barbarian gains a +2 bonus on Hide Checks.</p><p>-A 5th level lion-totem barbarian gains a +2 bonus on damage rolls whenever he charges.</p><p></p><p><strong>Serpent Totem Class Features</strong></p><p></p><p>A barbarian dedicated to the serpent totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.</p><p></p><p>-At 1st level, a serpent-totem barbarian gains a +2 bonus on Fortitude saves against poison</p><p>-A 2nd level serpent-totem barbarian gains a +2 bonus on Move Silently checks.</p><p>-At 3rd level, a serpent-totem barbarian faind Improved Grapple as a bonus feat, even if he doesn't meet the normal prerequisites.</p><p>-A serpent-totem barbarian gains Improved Inititive as a bonus feat at 5th level.</p><p></p><p><strong>Wolf totem Class Features</strong></p><p></p><p>A barbarian dedicated to the wolf totem does not gain the standard uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilites.</p><p></p><p>-A 2nd level wolf-totem barbarian gains Improved Trip as a bonus feat, even if he doesn't meet the normal prerequisites.</p><p>-A 5th level wolf-totem barbarian gains Track as a bonus feat.</p></blockquote><p></p>
[QUOTE="Wyrmslayer, post: 2137096, member: 29552"] I like to propose adding these Unearthed Arcana content. I check already that these are OGC (Open Gaming Content);) [b]Barbarian Variants[/b] [b]Ape Totem Class Features[/b] A barbarian dedicated to the ape totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities. -At 1st level, an ape-totem barbian gains a climb speed equal to one-half his base land speed (round down to the nearest 5-foot interval). For instance, a human, elf, half-elf, or half-ord ape-totem barbarian has a climb speed of 15 feet, while a dwarf, gnome, or halfling ape-totem barbarian has a climb speed of 10 feet. See Movement Modes, page 311 of the Monster Manual for more information on creatures with a climb speed. -At 2nd level, an ape-totem barbarian gains a =2 bonus on intimidate checks. -At 3rd level, an ape-totem barbarian gains Power Attack as a bonus feat. -At 5th level, an ape-totem barbarian's climb speed equals his base land speed. [b]Bear Totem Class Features[/b] A barbarian dedicated to the bear totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities. -At 1st-level a bear-totem barbarian gains Toughness as a bonus feat. -At 2nd level a bear-totem barbarian gains Improved Grapple as a bonus feat, even if he doesn't meet the normal prerequisites. -At 3rd level a bear-totem barbarian gains Great Fortitude as a bonus feat. -At 5th level a bear-totem barbarian gaina a +4 bonus on grapple checks when raging. [b]Boar Totem Class Features[/b] A barbarian dedicated to the Boar totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities. -When raging, a 1st-level boar-totem barbarian is treated as having the Diehard feat, even if he doesn't meet the normal prerequisites. -At 3rd level and higher, rage lasts for 2 rounds longer than normal. -Beginning at 7th level, a boar-totem barbarian's damage reduction is 1 point higher than the normal value. Thus, at 7th level, a boar-totem barbarian's damage reduction is 2/-, and it rises by 1 point every three levels thereafter. [b]Dragon Totem Class Features[/b] A barbarian dedicated to the Dragon totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities. -A 1st-level dragon-totem barbarian gains Blind-Fight as a bonus feat. -At 2nd level a dragon-totem barbarian gains a +2 bonus on saves against paralysis and sleep effects. -At 5th level a dragon-totem barbarian gains the frightful presence ability (se page 309 of the Monster-Manual). The save DC is equal to 10 + 1/2 barbarian level + Barbarian's Cha modifier. [b]Eagle Totem Class Features[/b] A barbarian dedicated to the Eagle totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities. -At 1st level, an eagle-totem Barbarian/s keen vision grants him a +2 bonus on Spot Check. -An eagle-totem barbarian gains Lightning Reflexes as a bonus feat at 3rd level. [b]Horse Totem Class Features[/b] A barbarian dedicated to the Horse totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities. -At 2nd level, a horse-totem barbarian gains Run as a bonus feat. -At 3rd level, a horse-totem barbarian gains a +2 bonus to Handle Animal checks made with regard to horses and a +2 bonus on Ride checks made to ride a horse. -At 5th level, a horse-totem barbarian gains Endurance as a bonus feat. [b]Jaguar Totem class Features[/b] A barbarian dedicated to the jaguar totem represents the "standard" barbarian and gains tbe barbarian class features as described in the Players Handbook. [b]Lion Totem Class Features[/b] A barbarian dedicated to the lion totem does not gaion the standard fast movement, uncanny dodge, and improved uncanny dodge barbarian class features, and instead gains the following abilities. -At 1st level, a lion-totem barbarian gains Run as a bonus feat -A 2nd level lion-totem barbarian gains a +2 bonus on Hide Checks. -A 5th level lion-totem barbarian gains a +2 bonus on damage rolls whenever he charges. [b]Serpent Totem Class Features[/b] A barbarian dedicated to the serpent totem does not gain the standard fast movement, uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities. -At 1st level, a serpent-totem barbarian gains a +2 bonus on Fortitude saves against poison -A 2nd level serpent-totem barbarian gains a +2 bonus on Move Silently checks. -At 3rd level, a serpent-totem barbarian faind Improved Grapple as a bonus feat, even if he doesn't meet the normal prerequisites. -A serpent-totem barbarian gains Improved Inititive as a bonus feat at 5th level. [b]Wolf totem Class Features[/b] A barbarian dedicated to the wolf totem does not gain the standard uncanny dodge, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilites. -A 2nd level wolf-totem barbarian gains Improved Trip as a bonus feat, even if he doesn't meet the normal prerequisites. -A 5th level wolf-totem barbarian gains Track as a bonus feat. [/QUOTE]
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