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Living Worlds
Living 4th Edition
Proposal : Starting Wealth for level 2 and 3
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<blockquote data-quote="Mal Malenkirk" data-source="post: 4864332" data-attributes="member: 834"><p>The current rules for starting wealth at level 2 & 3 are absurds. There is no way such characters would have amassed three magic items and enough gold for a 4th if they had played through these levels instead of starting there.</p><p></p><p>Even if you remove the +1 item in case of people who retire and start at the same level, it is still too much equipment as far as level 2 is concerned!</p><p></p><p>A group of 5 who adventure through level 1 would normally earn 4 items and 720 gp. A fair minded group would award more gold to the PC who did not get one of these 4 items so that he can buy one for himself; probably enough for a level 2 items (520gp). That leaves 200 gp to split for 5 ways : 40 GP.</p><p></p><p>So in theory, most characters would reach the level 2 with one item, 40 gp and their starting level 1 wealth (100 gp).</p><p></p><p>Therefore I propose that a level 2 character starts with:</p><p></p><p>Level 3 item (Level +1) and 140 gp.</p><p></p><p>More would be a strong encouragement to retire at level 2 and start again richer!</p><p></p><p>Following the same logic, during the level 2, most PC would acquire another items and about 72 gp (1040 gp for level 2 - the cost of a level 3 item for the itemless PC / 5).</p><p></p><p>So a level 3 PC should have</p><p></p><p>Level 4 item (level +1)</p><p>Level 3 item (Level +0)</p><p></p><p>and 212 gp </p><p></p><p>By level 4 the starting wealth guideline start making sense.</p><p></p><p>---</p><p></p><p>This is without accounting for any penalty you may want to add for someone who retire at one level and start at the same. </p><p></p><p>For those I recommend reducing the value of the starting items by one level.</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 4864332, member: 834"] The current rules for starting wealth at level 2 & 3 are absurds. There is no way such characters would have amassed three magic items and enough gold for a 4th if they had played through these levels instead of starting there. Even if you remove the +1 item in case of people who retire and start at the same level, it is still too much equipment as far as level 2 is concerned! A group of 5 who adventure through level 1 would normally earn 4 items and 720 gp. A fair minded group would award more gold to the PC who did not get one of these 4 items so that he can buy one for himself; probably enough for a level 2 items (520gp). That leaves 200 gp to split for 5 ways : 40 GP. So in theory, most characters would reach the level 2 with one item, 40 gp and their starting level 1 wealth (100 gp). Therefore I propose that a level 2 character starts with: Level 3 item (Level +1) and 140 gp. More would be a strong encouragement to retire at level 2 and start again richer! Following the same logic, during the level 2, most PC would acquire another items and about 72 gp (1040 gp for level 2 - the cost of a level 3 item for the itemless PC / 5). So a level 3 PC should have Level 4 item (level +1) Level 3 item (Level +0) and 212 gp By level 4 the starting wealth guideline start making sense. --- This is without accounting for any penalty you may want to add for someone who retire at one level and start at the same. For those I recommend reducing the value of the starting items by one level. [/QUOTE]
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Proposal : Starting Wealth for level 2 and 3
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