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Living Worlds
Living 4th Edition
Proposal : Starting Wealth for level 2 and 3
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<blockquote data-quote="Mal Malenkirk" data-source="post: 4864735" data-attributes="member: 834"><p>We are still talking about roughly 1 item per PC per level. Typically, if someone gains two items in one level it's because someone somehwere has had none. But that's another problem entirely.</p><p></p><p>I am talking about PCs who start directly at level 2 and wonder why they should start with more than 1 item, never mind 3 or 4 as the rules currently allow.</p><p></p><p></p><p></p><p>How would you ever be able to tell the difference between a player who primarily wants to try something new and someone who is primarily motivated by the boost in power his new PC will get?</p><p></p><p>We ain't mind reader; in a case like this, we have to take what people say at face value knowing perfectly well that some will be dishonest.</p><p></p><p>It's wiser to get rid of the temptation than to assume no one would give in (or that you would be able to tell the difference if someone did).</p><p></p><p>Beside, even if someone IS motivated by the purity of Roleplaying... does he deserve better equipment for his PC than the people who stuck with their PC?</p><p></p><p>---</p><p></p><p>All I am saying is that by starting at level 2 you start with better equipment than if you had adventured your way from level 1 to 2. Anyone thinks I am wrong? And if not, shouldn't we fix this? I think my suggestion does that and allows you to start with an equipment that is comparable to that of a PC who stuck it out.</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 4864735, member: 834"] We are still talking about roughly 1 item per PC per level. Typically, if someone gains two items in one level it's because someone somehwere has had none. But that's another problem entirely. I am talking about PCs who start directly at level 2 and wonder why they should start with more than 1 item, never mind 3 or 4 as the rules currently allow. How would you ever be able to tell the difference between a player who primarily wants to try something new and someone who is primarily motivated by the boost in power his new PC will get? We ain't mind reader; in a case like this, we have to take what people say at face value knowing perfectly well that some will be dishonest. It's wiser to get rid of the temptation than to assume no one would give in (or that you would be able to tell the difference if someone did). Beside, even if someone IS motivated by the purity of Roleplaying... does he deserve better equipment for his PC than the people who stuck with their PC? --- All I am saying is that by starting at level 2 you start with better equipment than if you had adventured your way from level 1 to 2. Anyone thinks I am wrong? And if not, shouldn't we fix this? I think my suggestion does that and allows you to start with an equipment that is comparable to that of a PC who stuck it out. [/QUOTE]
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