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Living Pathfinder [closed]
Proposal: Streamlined traits
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<blockquote data-quote="Systole" data-source="post: 5848120" data-attributes="member: 93930"><p>Perception is the most used skill in the game, and it has a very real combat use since it often determines whether a character acts in a surprise round or not. In that way, Perception is basically "Initiative, the skill," in addition to everything else that Perception does.</p><p> </p><p>If Capable<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />erception were allowed, this trait basically would be a must-have trait for every class without Perception in the game, as it is basically a straight-up +4 to Perception checks (class skill +3, trait bonus +1). Wizards and other casters already have a "trait tax" for the Concentration trait and the Initiative trait; making another one is just adding insult to injury.</p><p> </p><p>If you want to have a trait for Perception as a class skill, I <u>strongly</u> recommend that that a separate trait be made without the additional +1. It's already understood that not all skills are created equal, otherwise there wouldn't be a separate category for Knowledges, so I don't think it's too far a stretch to add this one.</p><p> </p><p> </p><p>[GM]<strong><u>Astute</u></strong></p><p>Perception becomes a permanent class skill for you.[/GM]</p></blockquote><p></p>
[QUOTE="Systole, post: 5848120, member: 93930"] Perception is the most used skill in the game, and it has a very real combat use since it often determines whether a character acts in a surprise round or not. In that way, Perception is basically "Initiative, the skill," in addition to everything else that Perception does. If Capable:Perception were allowed, this trait basically would be a must-have trait for every class without Perception in the game, as it is basically a straight-up +4 to Perception checks (class skill +3, trait bonus +1). Wizards and other casters already have a "trait tax" for the Concentration trait and the Initiative trait; making another one is just adding insult to injury. If you want to have a trait for Perception as a class skill, I [U]strongly[/U] recommend that that a separate trait be made without the additional +1. It's already understood that not all skills are created equal, otherwise there wouldn't be a separate category for Knowledges, so I don't think it's too far a stretch to add this one. [GM][B][U]Astute[/U][/B] Perception becomes a permanent class skill for you.[/GM] [/QUOTE]
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Proposal: Streamlined traits
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