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Living Worlds
Living Pathfinder [closed]
Proposal: Streamlined traits
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<blockquote data-quote="perrinmiller" data-source="post: 5850266" data-attributes="member: 88649"><p>Hmmm, the Traits are really a way to help develop your character's personality and background. I think the spirit of them was with that in mind, not the munchkinism.</p><p></p><p>True, some people powergame and then write their background and develop their character with that afterwards. If the only way to get Perception in a trait is a Religion based Trait tied to certain deity in the source books, maybe that was a balance consideration.</p><p></p><p>But if the proposal were to go through, then I could see the majority of people taking it and the +2 Initiative Trait without really putting any thought into originality or true role-playing. No, I am not pointing fingers since I would do it too with some builds.</p><p></p><p>What about Disable Device? There are a few archetypes that get Trapfinding as a feature, but do NOT get Disable Device as a class skill. There is another combination that would be loop-holed with this proposal.</p><p></p><p>All of this is just food for thought, though. I find that bookkeeping is potentially more important at times. LPF is already a bit video game/powergamey with 100% buy-back on items and unrestricted high point buy for stats. So what's a little powergaming on Traits. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>All things considered, I would still vote for option 2 just because it makes Character approval easier. With or without Perception.</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 5850266, member: 88649"] Hmmm, the Traits are really a way to help develop your character's personality and background. I think the spirit of them was with that in mind, not the munchkinism. True, some people powergame and then write their background and develop their character with that afterwards. If the only way to get Perception in a trait is a Religion based Trait tied to certain deity in the source books, maybe that was a balance consideration. But if the proposal were to go through, then I could see the majority of people taking it and the +2 Initiative Trait without really putting any thought into originality or true role-playing. No, I am not pointing fingers since I would do it too with some builds. What about Disable Device? There are a few archetypes that get Trapfinding as a feature, but do NOT get Disable Device as a class skill. There is another combination that would be loop-holed with this proposal. All of this is just food for thought, though. I find that bookkeeping is potentially more important at times. LPF is already a bit video game/powergamey with 100% buy-back on items and unrestricted high point buy for stats. So what's a little powergaming on Traits. :p All things considered, I would still vote for option 2 just because it makes Character approval easier. With or without Perception. [/QUOTE]
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Proposal: Streamlined traits
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