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Living Worlds
Living 4th Edition
Proposal: Things to be nerfed
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<blockquote data-quote="Atanatotatos" data-source="post: 4801605" data-attributes="member: 46957"><p>I'd make an example for completeness.</p><p>Let's take an Eladrin fighter, lvl 3, with stats Str 16 Dex 15 Con 14(let's stop here, it's enough to make the point) with a +1 bloodclaw greatspear(a lvl 2 item!), and the Eladrin soldier and Weapon expertise feats. He uses Rain of blows, I won't count in any bonuses from flanking or leader powers(that <em>will</em> be there):</p><p>+10 to hit, 1d10+9 dmg, two to four times, at the cost of 4 points of damage(out of 41), and an encounter power that he can pull off again on his next turn if he owns a power jewel.</p><p>If four attacks hit, with no crit, it's 58 dmg on average I think.</p><p>And it's not that unlikely considering, for example, that you might have a Tactlord flanking with you that just used Warlord favor, bringing your to-hit up to +18, for example(average soldier AC at level 3=19). </p><p>Isn't it a bit much for a level 3 defender?</p><p>Obviously, it gets worse and worse as the character goes up in level and can afford iron armbands of power (they stack), rerolls from items, bonuses to hit of all kind, more hp to use bloodclaw more often, etcetera...</p></blockquote><p></p>
[QUOTE="Atanatotatos, post: 4801605, member: 46957"] I'd make an example for completeness. Let's take an Eladrin fighter, lvl 3, with stats Str 16 Dex 15 Con 14(let's stop here, it's enough to make the point) with a +1 bloodclaw greatspear(a lvl 2 item!), and the Eladrin soldier and Weapon expertise feats. He uses Rain of blows, I won't count in any bonuses from flanking or leader powers(that [I]will[/I] be there): +10 to hit, 1d10+9 dmg, two to four times, at the cost of 4 points of damage(out of 41), and an encounter power that he can pull off again on his next turn if he owns a power jewel. If four attacks hit, with no crit, it's 58 dmg on average I think. And it's not that unlikely considering, for example, that you might have a Tactlord flanking with you that just used Warlord favor, bringing your to-hit up to +18, for example(average soldier AC at level 3=19). Isn't it a bit much for a level 3 defender? Obviously, it gets worse and worse as the character goes up in level and can afford iron armbands of power (they stack), rerolls from items, bonuses to hit of all kind, more hp to use bloodclaw more often, etcetera... [/QUOTE]
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