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Living 4th Edition
Proposal: Time Gold
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<blockquote data-quote="Lord Sessadore" data-source="post: 4843620" data-attributes="member: 57255"><p>Forked from: <a href="http://www.enworld.org/forum/showpost.php?postid=4834897" target="_blank"> Leveling and Items </a></p><p></p><p></p><p></p><p>There seems to be a bit of consensus that this is a good idea, so we might as well look at adopting it officially.</p><p></p><p>Now, the main question before a proposal is formally written is how to determine the increase in wealth a character is supposed to experience over the course of a level, so that we can determine how much time gold is given per month. </p><p></p><p>I'm personally a fan of ignoring magic items and just looking at the monetary parcels for a level, and leaving the main magic item dispensation to DMs. However, there are other ways we can do this, and I know not everyone is a fan of ignoring the magic item parcels. Discuss.</p></blockquote><p></p>
[QUOTE="Lord Sessadore, post: 4843620, member: 57255"] Forked from: [URL="http://www.enworld.org/forum/showpost.php?postid=4834897"] Leveling and Items [/URL] There seems to be a bit of consensus that this is a good idea, so we might as well look at adopting it officially. Now, the main question before a proposal is formally written is how to determine the increase in wealth a character is supposed to experience over the course of a level, so that we can determine how much time gold is given per month. I'm personally a fan of ignoring magic items and just looking at the monetary parcels for a level, and leaving the main magic item dispensation to DMs. However, there are other ways we can do this, and I know not everyone is a fan of ignoring the magic item parcels. Discuss. [/QUOTE]
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