Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living Pathfinder [closed]
Proposal: Transcendental Imperium - Custom Deity
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Triskaideka" data-source="post: 6097574" data-attributes="member: 6708148"><p>(Reposted this from the Social Group since I was told few people check there.)</p><p></p><p>Throwing this out as a potential deity for my in-progress character, Harkoz. Nothing I saw in the current deity lists really struck me as something that would appeal to him. Let me know what you guys think:</p><p></p><p>Deity Name: The Transcendental Imperium</p><p>Archetype: The Ruler</p><p>Titles: Ruler of the Eternal Tower, The Majesty Becoming</p><p>Alignment: Lawful Neutral</p><p>Portfolio: Magic, Ambition, Self-Improvement, Creation</p><p>Worshipers: Scholars, Casters, Nobility</p><p>Cleric Alignment: Lawful Neutral, Lawful Good, Lawful Evil, True Neutral</p><p>Cleric Domains: Law, Artifice, Magic, Knowledge, Rune</p><p>Associated Oracle Mysteries: Heavens, Lore, Time</p><p>Favored Weapon: Quarterstaff</p><p>True Neutral and Lawful Neutral clerics may choose to channel positive or negative energy.</p><p></p><p>The Transcendental Imperium is an obscure and ancient deity. Not widely known beyond scholarly circles, and usually only worshiped by the highly learned, They have none the less have maintained a continuous presence in civilizations wherever magic is strong. It is believed that this deity’s worship survived even the great cataclysms that ruined E’n, and certainly Their pyramid-temples and tower-shrines still dominate some of the high peaks of the land.</p><p></p><p>The Transcendental Imperium is a deity of transcendence, who encourages all mortals to strive to ‘Become’ and indeed, to ‘Become’ eternally. The theology of the Imperium is one of self-improvement, of constant growth and evolution in a never-ending quest to be more than one once was. Magic, because it is an expression of one’s will upon the universe, is seen as the most apt means of accomplishing this, though it is certainly not the only means. They encourage discipline, order, structure and creation, and promote rulership over one’s self and their environment.</p><p></p><p>The Imperium is a sexless deity, represented by a crowned tower or pyramid. They are part of no known pantheon- Some scholars speculate They never were, others hypothesize that Their sibling deities’ worship did not survive the ruin of E’n. Their priesthood is diverse, and composed of paladins, clerics, monks, oracles, and especially mystic theurges, who for the most part live in tower-like monasteries in the mountains, where they study, train, research and meditate their way to higher states of existence.</p><p></p><p>Outside of these monastic communities the Transcendental Imperium has little in the way of organized religion. Their lay worshippers have a private, personal mode of reverence, largely based around the study and practice of the ideals espoused by the deity. They are largely worshipped by artificers, summoners, alchemists, loremasters, and wizards; but sorcerers, bards, and witches have been known to turn to the Imperium as well.</p><p></p><p>One of the great underlying philosophies of Imperium worship is the Steps of the Eternal Tower. The faithful regard existence as a series of steps in an endless stairwell. Step Null, or Zero, is the void of non-existence, which is anathema to Imperium worshipers, worse than the Hells. The First Step, or First Becoming, is when an Iota of Being comes into existence, with only the barest hint of sentience. This is the rudimentary beginning of a soul. The Iota gravitates to the Material Plane, where it becomes sheathed in flesh. This is the Second Step, the Mortal Step. The Second Step is regarded by the faithful as the most important. Mortals with strong wills and destinies can become extremely powerful extremely quickly during this Step, and if they persevere, might even skip Steps. The Second Step then is best spent in constant training, practice, self-reflection, study, research, and experimentation.</p><p></p><p>The Third Step begins with death, where one becomes a spirit on the planes of the Moral Path. Here it is hoped that one will be reformed into a higher spiritual being with memories, skills, powers, and personality intact. Most will become Axiomites, while others may become Archons or Devils. But the process begins again, though more slowly. The Fourth Step and beyond deals with divinity, for the Transcendent Imperium encourages apotheosis, though in practice no one has ever heard of a successful case. Beyond divinity the faithful will admit their ignorance, for the Steps of the Eternal Tower are a spiral stair, whose later steps twist out of view, only becoming comprehensible as one climbs.</p><p></p><p>(Granted, this concept assumes that the universe that E'n exists in is infinite and limitless. If it is finite and bounded, then that kind of puts the kibosh on things.)</p></blockquote><p></p>
[QUOTE="Triskaideka, post: 6097574, member: 6708148"] (Reposted this from the Social Group since I was told few people check there.) Throwing this out as a potential deity for my in-progress character, Harkoz. Nothing I saw in the current deity lists really struck me as something that would appeal to him. Let me know what you guys think: Deity Name: The Transcendental Imperium Archetype: The Ruler Titles: Ruler of the Eternal Tower, The Majesty Becoming Alignment: Lawful Neutral Portfolio: Magic, Ambition, Self-Improvement, Creation Worshipers: Scholars, Casters, Nobility Cleric Alignment: Lawful Neutral, Lawful Good, Lawful Evil, True Neutral Cleric Domains: Law, Artifice, Magic, Knowledge, Rune Associated Oracle Mysteries: Heavens, Lore, Time Favored Weapon: Quarterstaff True Neutral and Lawful Neutral clerics may choose to channel positive or negative energy. The Transcendental Imperium is an obscure and ancient deity. Not widely known beyond scholarly circles, and usually only worshiped by the highly learned, They have none the less have maintained a continuous presence in civilizations wherever magic is strong. It is believed that this deity’s worship survived even the great cataclysms that ruined E’n, and certainly Their pyramid-temples and tower-shrines still dominate some of the high peaks of the land. The Transcendental Imperium is a deity of transcendence, who encourages all mortals to strive to ‘Become’ and indeed, to ‘Become’ eternally. The theology of the Imperium is one of self-improvement, of constant growth and evolution in a never-ending quest to be more than one once was. Magic, because it is an expression of one’s will upon the universe, is seen as the most apt means of accomplishing this, though it is certainly not the only means. They encourage discipline, order, structure and creation, and promote rulership over one’s self and their environment. The Imperium is a sexless deity, represented by a crowned tower or pyramid. They are part of no known pantheon- Some scholars speculate They never were, others hypothesize that Their sibling deities’ worship did not survive the ruin of E’n. Their priesthood is diverse, and composed of paladins, clerics, monks, oracles, and especially mystic theurges, who for the most part live in tower-like monasteries in the mountains, where they study, train, research and meditate their way to higher states of existence. Outside of these monastic communities the Transcendental Imperium has little in the way of organized religion. Their lay worshippers have a private, personal mode of reverence, largely based around the study and practice of the ideals espoused by the deity. They are largely worshipped by artificers, summoners, alchemists, loremasters, and wizards; but sorcerers, bards, and witches have been known to turn to the Imperium as well. One of the great underlying philosophies of Imperium worship is the Steps of the Eternal Tower. The faithful regard existence as a series of steps in an endless stairwell. Step Null, or Zero, is the void of non-existence, which is anathema to Imperium worshipers, worse than the Hells. The First Step, or First Becoming, is when an Iota of Being comes into existence, with only the barest hint of sentience. This is the rudimentary beginning of a soul. The Iota gravitates to the Material Plane, where it becomes sheathed in flesh. This is the Second Step, the Mortal Step. The Second Step is regarded by the faithful as the most important. Mortals with strong wills and destinies can become extremely powerful extremely quickly during this Step, and if they persevere, might even skip Steps. The Second Step then is best spent in constant training, practice, self-reflection, study, research, and experimentation. The Third Step begins with death, where one becomes a spirit on the planes of the Moral Path. Here it is hoped that one will be reformed into a higher spiritual being with memories, skills, powers, and personality intact. Most will become Axiomites, while others may become Archons or Devils. But the process begins again, though more slowly. The Fourth Step and beyond deals with divinity, for the Transcendent Imperium encourages apotheosis, though in practice no one has ever heard of a successful case. Beyond divinity the faithful will admit their ignorance, for the Steps of the Eternal Tower are a spiral stair, whose later steps twist out of view, only becoming comprehensible as one climbs. (Granted, this concept assumes that the universe that E'n exists in is infinite and limitless. If it is finite and bounded, then that kind of puts the kibosh on things.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living Pathfinder [closed]
Proposal: Transcendental Imperium - Custom Deity
Top