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Proposed Monk Rules Preview (not house rules)
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<blockquote data-quote="Mengu" data-source="post: 5585216" data-attributes="member: 65726"><p>Here is some more unsolicited news for you. At this point in time, the next window they are accepting submissions is between October 1st and November 30th. Read <a href="http://www.wizards.com/dnd/Article.aspx?x=dnd/drdd/20110525" target="_blank">this</a>.</p><p></p><p>There will be at least 2 waves of errata before then. I already mentioned basic attacks are in the update team's radar. And every wave of errata has a chance of affecting the balance of a game mechanic. So we could tell you right now, yeah, it's cool for the monks to get some options for a basic attack, but that may not be true 4 months from now, when they start accepting submissions, and 4-6 months from then, when those articles start getting published.</p><p></p><p>And for the record, I think +2 damage on a theme is currently uncalled for, regardless of if you think monk unarmed attacks are weak. You're taking away other theme options from the monk by providing too strong of a benefit in a theme. Even the +2 to a defense is a mechanic I'm not fond of for the Order Adept. I would prefer to see some skill related benefits, rather than combat benefits, especially for a monk theme because I see them as skill oriented strikers.</p><p></p><p>For themes in general, I would not use Order Adept as a guide for anything because of the level 5 and 10 features, or Guardian because of the level 1 encounter power. I think these are above the power level of everything else that is currently out there for a theme.</p></blockquote><p></p>
[QUOTE="Mengu, post: 5585216, member: 65726"] Here is some more unsolicited news for you. At this point in time, the next window they are accepting submissions is between October 1st and November 30th. Read [URL="http://www.wizards.com/dnd/Article.aspx?x=dnd/drdd/20110525"]this[/URL]. There will be at least 2 waves of errata before then. I already mentioned basic attacks are in the update team's radar. And every wave of errata has a chance of affecting the balance of a game mechanic. So we could tell you right now, yeah, it's cool for the monks to get some options for a basic attack, but that may not be true 4 months from now, when they start accepting submissions, and 4-6 months from then, when those articles start getting published. And for the record, I think +2 damage on a theme is currently uncalled for, regardless of if you think monk unarmed attacks are weak. You're taking away other theme options from the monk by providing too strong of a benefit in a theme. Even the +2 to a defense is a mechanic I'm not fond of for the Order Adept. I would prefer to see some skill related benefits, rather than combat benefits, especially for a monk theme because I see them as skill oriented strikers. For themes in general, I would not use Order Adept as a guide for anything because of the level 5 and 10 features, or Guardian because of the level 1 encounter power. I think these are above the power level of everything else that is currently out there for a theme. [/QUOTE]
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Proposed Monk Rules Preview (not house rules)
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