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Proposed Wager with DracoSuave - Blurred Step
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<blockquote data-quote="Obryn" data-source="post: 5150602" data-attributes="member: 11821"><p>Alright, in a nutshell, here's my argument.</p><p></p><p>Battleminds have the following features for Defendery-ness</p><p></p><p>(1) Battlemind's Demand, a ranged mark that lasts until EoE</p><p>(2) Mind Spike, an II which requires the Battlemind to be adjacent to their mark</p><p>(3) One Daily power at every Daily level, which allows the Battlemind to enter a stance for beefier OA's</p><p>(4) Blurred Step, which IMO <em>should</em> be the glue holding the rest of this together, enabling both OA's and Mind Spike.</p><p></p><p>If Blurred Step is a free action, timed as a reaction, it's a perfect fit. If it's timed as an interrupt and eats the Battlemind's OA, it's pretty incongruous and doesn't fit. In that case, it's its own thing, instead of an essential piece of the whole Defending strategy.</p><p></p><p>Just IMO, like I said. And I even think there's a chance that Blurred Step didn't come out as intended, but it won't be changed anyway. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> The 4e designers have been known to do that, too!</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 5150602, member: 11821"] Alright, in a nutshell, here's my argument. Battleminds have the following features for Defendery-ness (1) Battlemind's Demand, a ranged mark that lasts until EoE (2) Mind Spike, an II which requires the Battlemind to be adjacent to their mark (3) One Daily power at every Daily level, which allows the Battlemind to enter a stance for beefier OA's (4) Blurred Step, which IMO [I]should[/I] be the glue holding the rest of this together, enabling both OA's and Mind Spike. If Blurred Step is a free action, timed as a reaction, it's a perfect fit. If it's timed as an interrupt and eats the Battlemind's OA, it's pretty incongruous and doesn't fit. In that case, it's its own thing, instead of an essential piece of the whole Defending strategy. Just IMO, like I said. And I even think there's a chance that Blurred Step didn't come out as intended, but it won't be changed anyway. :) The 4e designers have been known to do that, too! -O [/QUOTE]
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Proposed Wager with DracoSuave - Blurred Step
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