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General Tabletop Discussion
*Pathfinder & Starfinder
Pros and Cons of going mainstream
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<blockquote data-quote="Steelwill" data-source="post: 6057198" data-attributes="member: 90458"><p>What is the point of using settings and creatures like Dispater and Mephistopheles that have canon already if not to stick with it? I mean if you don't want any expectations associated with canon, run a home brew with home brew monsters and everything. It seems really backwards to act shocked that player's would respond to the canon being wrong when it is in fact being used and incorrectly. This is why I didn't run Forgotten Realms for so long, it had a megaton of canon lore that went with it, and I didn't want to learn it all and bother being faithful to it, thus ultimately negating the point of running in that setting in the first place. I ran homebrew instead, and built my own canon for the world, and then was faithful to it because that builds consistency in the world. </p><p></p><p>There is value in creating your own or using a pre-existing one, but if you are going to use a pre-existing one that your player's are familiar with, using the canon correctly is one of the challenges faced.</p></blockquote><p></p>
[QUOTE="Steelwill, post: 6057198, member: 90458"] What is the point of using settings and creatures like Dispater and Mephistopheles that have canon already if not to stick with it? I mean if you don't want any expectations associated with canon, run a home brew with home brew monsters and everything. It seems really backwards to act shocked that player's would respond to the canon being wrong when it is in fact being used and incorrectly. This is why I didn't run Forgotten Realms for so long, it had a megaton of canon lore that went with it, and I didn't want to learn it all and bother being faithful to it, thus ultimately negating the point of running in that setting in the first place. I ran homebrew instead, and built my own canon for the world, and then was faithful to it because that builds consistency in the world. There is value in creating your own or using a pre-existing one, but if you are going to use a pre-existing one that your player's are familiar with, using the canon correctly is one of the challenges faced. [/QUOTE]
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