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<blockquote data-quote="Loonook" data-source="post: 6057541" data-attributes="member: 1861"><p>So if we decide to change one portion of the rules... We are now worried about whether the boat is still the boat? Yes. Elements of Magic made a complete 1:1 swap for spells, with built in guidelines for any spellcasting class and full modular spellcasting for any spell with dozens of examples in a spell point system. </p><p></p><p>There was also the skill based method as presented in Eom: Mythic Earth, which did it in the style of Jedi powers for each possible type.</p><p></p><p></p><p></p><p>It takes about the same time with 3e and a hint of system mastery.</p><p></p><p></p><p></p><p></p><p>Not really. But it's alright.</p><p></p><p></p><p></p><p>Or it shows that, for each group, there is going to be different ECL and CR bases. But again, it's alright.</p><p></p><p></p><p></p><p></p><p>Except they can. It's weird that for approaching over a decade I've been able to do something that is impossible.</p><p></p><p></p><p></p><p></p><p>Uhhuh.</p><p></p><p></p><p></p><p></p><p>Grey Mouser exists in one of the Lankhmar books statted out. Barbarians 'crying to the heavens' for lightning? Wow, a simple magic item or even a PrC could do the same... Not even difficult.</p><p></p><p>"So Metal" Barbarian, fwiw, sounds like a pretty shoddy concept for a character. But if you need we could always just check the outline for making a character class, match up the appropriate guidelines, and give a wide range of lightning and thunder based abilities over levels... Then supplement that with some basic magic items.</p><p></p><p>You seem extremely focused on being flustered regarding the fact that more people play 3.x/d20 than 4e. I understood that years ago... I had some of the same feelings. But for what we do in my group and the groups I have played with?</p><p></p><p>Never been an issue.</p><p></p><p>Slainte,</p><p></p><p>-Loonook.</p></blockquote><p></p>
[QUOTE="Loonook, post: 6057541, member: 1861"] So if we decide to change one portion of the rules... We are now worried about whether the boat is still the boat? Yes. Elements of Magic made a complete 1:1 swap for spells, with built in guidelines for any spellcasting class and full modular spellcasting for any spell with dozens of examples in a spell point system. There was also the skill based method as presented in Eom: Mythic Earth, which did it in the style of Jedi powers for each possible type. It takes about the same time with 3e and a hint of system mastery. Not really. But it's alright. Or it shows that, for each group, there is going to be different ECL and CR bases. But again, it's alright. Except they can. It's weird that for approaching over a decade I've been able to do something that is impossible. Uhhuh. Grey Mouser exists in one of the Lankhmar books statted out. Barbarians 'crying to the heavens' for lightning? Wow, a simple magic item or even a PrC could do the same... Not even difficult. "So Metal" Barbarian, fwiw, sounds like a pretty shoddy concept for a character. But if you need we could always just check the outline for making a character class, match up the appropriate guidelines, and give a wide range of lightning and thunder based abilities over levels... Then supplement that with some basic magic items. You seem extremely focused on being flustered regarding the fact that more people play 3.x/d20 than 4e. I understood that years ago... I had some of the same feelings. But for what we do in my group and the groups I have played with? Never been an issue. Slainte, -Loonook. [/QUOTE]
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