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<blockquote data-quote="Fallstorm" data-source="post: 5901628" data-attributes="member: 55683"><p>First, I apologize if the post came across as condescending. I agree with you also that modules and flavor ideas being presented by designers/authors to assist gamers in enhancing their own gaming experiences. What I specifically disagree with is that we need six to eight paragraphs to describe spells like what was done in previous editions. I think 4E has done a spectacular job of giving a dose of flavor to spark the imagination when it comes to spells/powers, while keeping the mechanics very tightly presented and focused that for the most part their is very little confusion on how a particular powers work even by newer players.</p><p> </p><p>I will agree with other sentiments I have heard that I hope DnD Next will appeal to a more adult audience (as a fan of Conan, Elric and darker Sword and Sorcery style fantasy this would fit me just fine), and I think that DnD next would do well to incorporate more the pictures and artwork that was present in previous editions like 1E and 2E to capture the imagination of gamers. For example, the full color photograph on page 7 of the 2E PHB (for those who still have this book or remember it) with the band of adventurers standing around a baby dragon they have killed and strung up sends out an evocative image that pulls the reader into the setting/tone of the game. I do think 4E lacks some of that now that I think about it, but when it comes to rules presentation I think 4E is flawless and were I too open the PHB for DnD Next and see a spell description that reads for 6-8 paragraphs I personally would be turned off by this, but to each their own.</p></blockquote><p></p>
[QUOTE="Fallstorm, post: 5901628, member: 55683"] First, I apologize if the post came across as condescending. I agree with you also that modules and flavor ideas being presented by designers/authors to assist gamers in enhancing their own gaming experiences. What I specifically disagree with is that we need six to eight paragraphs to describe spells like what was done in previous editions. I think 4E has done a spectacular job of giving a dose of flavor to spark the imagination when it comes to spells/powers, while keeping the mechanics very tightly presented and focused that for the most part their is very little confusion on how a particular powers work even by newer players. I will agree with other sentiments I have heard that I hope DnD Next will appeal to a more adult audience (as a fan of Conan, Elric and darker Sword and Sorcery style fantasy this would fit me just fine), and I think that DnD next would do well to incorporate more the pictures and artwork that was present in previous editions like 1E and 2E to capture the imagination of gamers. For example, the full color photograph on page 7 of the 2E PHB (for those who still have this book or remember it) with the band of adventurers standing around a baby dragon they have killed and strung up sends out an evocative image that pulls the reader into the setting/tone of the game. I do think 4E lacks some of that now that I think about it, but when it comes to rules presentation I think 4E is flawless and were I too open the PHB for DnD Next and see a spell description that reads for 6-8 paragraphs I personally would be turned off by this, but to each their own. [/QUOTE]
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