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PS3 600 dollars? Sony is on crack
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<blockquote data-quote="trancejeremy" data-source="post: 2937513" data-attributes="member: 924"><p>I dunno. I don't have a HD-TV myself, so right now Blu Ray is useless to me as well. But in a couple years when I do get one, I can imagine using that feature. I mean, I thougt DVDs were kinda pointless when I had a perfectly good VCR. Until I saw movies on my PS2.</p><p></p><p>And plus, I really do think developers might use the added storage. There were a number of double DVD games for the PS2. Considering the higher resolutions of the PS3, they'd have to come on 4-5 DVDs. </p><p></p><p>And in some cases, companies wanted to leave in both English and Japanese speech, but had to leave one out due to space restrictions (Or so Sega said about their recent Yakuza game). Given the region free nature of the PS3 (for games anyway), that could be important.</p><p></p><p>I personally have faith that crackers will be able to bypass the DRM in both HD and BR quickly enough, and it will be interesting to see just what resolutions of video the PS3 will be able to play back from its hard drive. (Part of what has hurt UMD Sales for the PSP is that it's easy to simply rip a DVD to video and put it on the PSP's memory card and play that back. The same will probably be true of the PS3...)</p><p></p><p>I imagine games will be the same price as the 360 (which is what your link said, the higher prices were for collector's editions, which also exist on the 360. And even other consoles, like the $80 Arc the Lad collection for the PSX). But I remember the SNES/Genesis days - some games sold for $100-$120 for those (RPGs mostly).</p><p></p><p>Anyway, I do think the price tag is hurting Sony PR wise (not to mention they keep putting their foot in their mouths. And their ad agencies have some serious problems), but in the long run, they are basing their plans on what they learned from the PSP launch and the 360 launch.</p><p></p><p>With the PSP in the US they tried out an overpriced lauch - selling them for $250, when the price in Japan was more around $170. For that most part that worked - they didn't sell out, but it sold well enough that it didn't hurt them.</p><p></p><p>Similarly, thanks mostly to a lack of hardware (presumably), the 360 sold less units in the first 6 months than the Gamecube. See</p><p></p><p><a href="http://www.videogamecharts.com/page3.html" target="_blank">http://www.videogamecharts.com/page3.html</a></p><p></p><p>In the first 6 months, the 360 sold 1.50 million units in the US, while in its first 6 months, the Gamecube sold 1.56 million. (By contrast, the original Xbox sold 2.1 and PS2 sold 2.4 in their first 6 months in the US)</p><p></p><p>I'm sure Sony is thinking "Since we won't be able to meet the demand for a while, we might as well be the ones making the money off of it, not people on ebay". Which does make sense.</p></blockquote><p></p>
[QUOTE="trancejeremy, post: 2937513, member: 924"] I dunno. I don't have a HD-TV myself, so right now Blu Ray is useless to me as well. But in a couple years when I do get one, I can imagine using that feature. I mean, I thougt DVDs were kinda pointless when I had a perfectly good VCR. Until I saw movies on my PS2. And plus, I really do think developers might use the added storage. There were a number of double DVD games for the PS2. Considering the higher resolutions of the PS3, they'd have to come on 4-5 DVDs. And in some cases, companies wanted to leave in both English and Japanese speech, but had to leave one out due to space restrictions (Or so Sega said about their recent Yakuza game). Given the region free nature of the PS3 (for games anyway), that could be important. I personally have faith that crackers will be able to bypass the DRM in both HD and BR quickly enough, and it will be interesting to see just what resolutions of video the PS3 will be able to play back from its hard drive. (Part of what has hurt UMD Sales for the PSP is that it's easy to simply rip a DVD to video and put it on the PSP's memory card and play that back. The same will probably be true of the PS3...) I imagine games will be the same price as the 360 (which is what your link said, the higher prices were for collector's editions, which also exist on the 360. And even other consoles, like the $80 Arc the Lad collection for the PSX). But I remember the SNES/Genesis days - some games sold for $100-$120 for those (RPGs mostly). Anyway, I do think the price tag is hurting Sony PR wise (not to mention they keep putting their foot in their mouths. And their ad agencies have some serious problems), but in the long run, they are basing their plans on what they learned from the PSP launch and the 360 launch. With the PSP in the US they tried out an overpriced lauch - selling them for $250, when the price in Japan was more around $170. For that most part that worked - they didn't sell out, but it sold well enough that it didn't hurt them. Similarly, thanks mostly to a lack of hardware (presumably), the 360 sold less units in the first 6 months than the Gamecube. See [url]http://www.videogamecharts.com/page3.html[/url] In the first 6 months, the 360 sold 1.50 million units in the US, while in its first 6 months, the Gamecube sold 1.56 million. (By contrast, the original Xbox sold 2.1 and PS2 sold 2.4 in their first 6 months in the US) I'm sure Sony is thinking "Since we won't be able to meet the demand for a while, we might as well be the ones making the money off of it, not people on ebay". Which does make sense. [/QUOTE]
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