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Psion's Return to the Tomb of Horrors - Characters
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<blockquote data-quote="Olaf the Stout" data-source="post: 3246126" data-attributes="member: 13703"><p>Here is Kullrund Grishner, Half-Orc Barbarian 14.</p><p></p><p>Olaf the Stout</p><p></p><p>[CODE][B]Name:[/B] Kullrund "Kull" Grishner</p><p>[B]Class:[/B] [i]Barbarian 14[/i]</p><p>[B]Race:[/B] Half-Orc</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Chaotic Good</p><p>[B]Deity:[/B] XXXX</p><p></p><p>[B]Str:[/B] 26 +8 [B]Char Level:[/B] 14 [B]XP:[/B] 102,000</p><p>[B]Dex:[/B] 17 +3 [B]BAB:[/B] +14/+9/+4 [B]HP:[/B] 148 ((92)13d12+56) [B]Currently:[/B] 102</p><p>[B]Con:[/B] 16 +3 [B]Grapple:[/B] +26 (+29 when Raging) [B]Dmg Red:[/B] 3/-</p><p>[B]Int:[/B] 11 +0 [B]Speed:[/B] 40' [B]Spell Res:[/B] -</p><p>[B]Wis:[/B] 16 +3 [B]Init:[/B] +3 [B]Spell Save:[/B] N/A</p><p>[B]Cha:[/B] 11 +0 [B]ACP:[/B] -2 [B]Spell Fail:[/B] N/A</p><p>[/code]</p><p>[sblock=Ability generation]</p><p><em>Invisible Castle Used. <a href="http://invisiblecastle.com/find.py?a=show&id=797929" target="_blank">http://invisiblecastle.com/find.py?a=show&id=797929</a> +2 STR, -2 INT, -2 CHA for Half-Orc, +2 Str, +1 Con for 3 ability score increases.</em></p><p><em></em></p><p><em><a href="http://invisiblecastle.com/find.py?id=797942" target="_blank">http://invisiblecastle.com/find.py?id=797942</a> - Link for Hit Point Rolls</em></p><p></p><p>Belt of Giant Strength (+4), Gloves of Dexterity (+2), Amulet of Health (+2)</p><p>[/sblock]</p><p>[code]</p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +10 +0 +4 +0 +0 +3 27</p><p>[B]Touch:[/B] 16 [B]Flatfooted:[/B] 23</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] +9 +3 +3 15</p><p>[B]Ref:[/B] +4 +3 +3 10</p><p>[B]Will:[/B] +4 +3 +3 10</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>+2 Shocking Burst Vicious Falchion +24/+19/+14 2d4+1d6+2d6+10 15-20(x2)+1d10</p><p>+1 Adamantine Dagger (Melee) +23/+18/+13 1d4+9 19-20(x2)</p><p>Dagger (Melee) +22/+17/+12 1d4+8 19-20(x2)</p><p>+1 Mighty Composite Longbow (+6 Str) +18/+13/+8 1d8+7 20(x3)</p><p>+1 Adamantine Dagger (Thrown) +18/+13/+8 1d4+9 19-20(x2)</p><p>Dagger (Thrown) +17/+12/+7 1d4+8 19-20(x2)</p><p></p><p>[/CODE]</p><p>[sblock=Languages]</p><p>Common</p><p>Orc</p><p>[/sblock]</p><p></p><p>[sblock=Abilities]</p><p>Darkvision: Half-orcs can see in the dark up to 60 feet</p><p>Fast Movement</p><p>Illiteracy (offset by spending 2 skill points)</p><p>Greater Rage 4/day</p><p>Improved Uncanny Dodge</p><p>Trap Sense +4</p><p>Damage Reduction 3/-</p><p>Indomitable Will</p><p>[/sblock]</p><p></p><p>[sblock=Feats]</p><p>Power Attack</p><p>Improved Unarmed Strike</p><p>Improved Grapple</p><p>Improved Critical</p><p>Dodge</p><p>[/sblock]</p><p></p><p><strong>Skill Points:</strong> 72 <strong>Max Ranks:</strong> 17/8 1/2</p><p>[sblock=Skills]</p><p>[code]</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Balance (CC) 5 +3 8</p><p>Climb 7 +8 15</p><p>Gather Information (CC) 2 +0 2</p><p>Handle Animal 5 +0 5</p><p>Hide (CC) 1 +3 4</p><p>Jump 2 +8 10</p><p>Knowledge (Nature) (CC) 3 +0 +2 5</p><p>Listen 8 +3 11</p><p>Move Silently (CC) 2 +3 5</p><p>Ride 0 +3 +2 5</p><p>Search (CC) 2 +0 2</p><p>Spot (CC) 4 +3 7</p><p>Survival 8 +3 11</p><p>Swim 2 +8 10</p><p>Read/Write 2</p><p>[/code]</p><p>[/sblock]</p><p></p><p>[sblock=Equipment]</p><p>[code]</p><p>[B]Equipment: Cost Weight[/B]</p><p>Heward's Handy Haversack 2000gp 5lb</p><p>+2 Shocking Burst Vicious Falchion 50375gp 8lb</p><p>+1 Adamantine Dagger 5002gp 1lb</p><p>+1 Mighty Composite Longbow (+6 Str) 3000gp 3lb</p><p>+5 Elven Chain 29150gp 20lb</p><p>Cloak of Resistance +3 9000gp 1lb</p><p>Ring of Protection +3 18000gp -</p><p>Amulet of Health +2 4000gp -</p><p>Belt of Giant Strength +4 16000gp 1lb</p><p>Gloves of Dexterity +2 4000gp -</p><p>Devlin's Ring 2000gp -</p><p>Oil of Bless Weapon (10 doses) 1500gp 1lb</p><p>Potion of Resist Energy (Fire) (20) 700gp -</p><p>Potion of Resist Energy (Cold) (20) 700gp -</p><p>Potion of Cure Serious Wounds 750gp -</p><p>Potion of Cure Moderate Wounds (x2) 300gp -</p><p>Potion of Cure Light Wounds 50gp -</p><p>Potion of Invisibility 300gp -</p><p>Potion of Fly 750gp -</p><p>Potion of Neutralize Poison 750gp -</p><p>Everburning Torch 110gp 1lb (only 1 obviously!)</p><p>Explorer's Outfit (x2) 20gp 8lb* </p><p>Tindertwig (x5) 5gp -*</p><p>Smokestick (x5) 100gp 3lb*</p><p>Thunderstone (x5) 150gp 5lb*</p><p>Tanglefoot Bag (x5) 250gp 20lb*</p><p>Alchemist Fire (x5) 100gp 5lb*</p><p>Acid (x3) 30gp 3lb*</p><p>Antitoxin (x3) 150gp -*</p><p>Sunrod (x5) 10gp 5lb*</p><p>Holy Water (x3) 75gp 3lb*</p><p>Daggers (x5) 10gp 5lb</p><p>Backpack (x2) 2gp 4lb</p><p>Flint and Steel 1gp -</p><p>Bedroll 1sp 5lb*</p><p>Winter Blanket 5sp 3lb*</p><p>Sack (x2) 2sp 1lb*</p><p>Caltrops (x5) 5gp 10lb*</p><p>Hammer and Pitons (20) 3gp 12lb*</p><p>Belt Pouch (x4) 4gp 2lb</p><p>100ft Silk Rope 20gp 10lb*</p><p>Grappling Hook 1gp 4lb*</p><p>Small Steel Mirror (x2) 20gp 1lb*</p><p>Trail Rations (x14) 7gp 14lb*</p><p>Waterskin (x2) 2gp 8lb*</p><p>Torch (x2) 2cp 2lb*</p><p>Healer's Kit 50gp 1lb</p><p>Holy Symbol, Wooden 1gp -</p><p>Whetstone 2cp 1lb</p><p></p><p>* indicates that it is stored in the Heward's Handy Haversack</p><p></p><p>[B]Total Weight:[/B]178lb (reduced to 61lb by Heward's Handy Haversack)</p><p></p><p>[B]Money:[/B] 20pp 45gp 9sp 10cp (about 2lb in weight)</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 0-173 173-346 347-520 520/1040 2600</p><p>[/code]</p><p>[/sblock]</p><p></p><p><strong>Age:</strong> 25</p><p><strong>Height:</strong> 5'11"</p><p><strong>Weight:</strong> 195lb</p><p><strong>Eyes:</strong> Green</p><p><strong>Hair:</strong> Black</p><p><strong>Skin:</strong> Tanned but with a greyish-green tint</p><p></p><p>[sblock=Appearance]</p><p>Kull is relatively tall and has a very solid build. While he definitely appears strong, he doesn't appear to be anywhere near as strong as he actually is (even without the Belt of Giant Strength). He has short straight black hair that sit unkempt on his head. His skin is tanned, showing the signs of a man who spends much of his time under the sun. The greyish-green tint of his skin betrays his orc heritage. His skin colour, piggish nose and slightly oversized canines, there is little else that indicates his is actually a half-orc.</p><p></p><p>Kull is usually dressed in fairly simple clothes. He has nothing particularly flashy or ornate on his clothing that suggests he is a man of large wealth. His armour and weaponry are also similar in that regard. While the obviously look well made, they do not have many of the ornate designs and precious gemstones on them that are found on many items of similar power.</p><p></p><p>The thing that makes Kull stand out from your average adventurer is the "keepsakes" from various creatures that he displays on his person. Parts ranging from teeth to claws to pieces of fur are shown as badges of honour. [/sblock]</p><p></p><p>[sblock=Background]</p><p>Kull was born to a human mother and an orc father. His mother was captured by an orc raiding party who then took his mother captive. His mother died when he was still a young child and he only has faint memories of her.</p><p></p><p>Life as a half-orc in an almost completely orc tribe was difficult for Kull. It was made even more difficult once his father was killed by the leader of the tribe after a dispute turned nasty. When his father was still alive, Kull at least had someone to defend him from the constant verbal and physical attacks. With his father dead, Kull had no-one to help him as the attacks became more frequent and more brutal. It was only due to his strength, exceptional even by orc standards, that he was able to withstand these attacks.</p><p></p><p>Kull didn't like his tribe's way of living; killing, looting and pillaging nearby human settlements. It just didn't feel right to him. Living in the tribe ruled by his father's killer also served to breed a sense of vengeance in Kull. On one particularly brutal raid he reached breaking point. Finding himself alone with the chief, he challenged him to a fight to the death. He won, barely, and then fled into the forest, not even stopping to look back until he could run no further.</p><p></p><p>Since then he has wandered from place to place, never really finding somewhere that he felt he truly could call home. He did, however, find that there always seemed to be a need for someone with his strength and skill with a blade and his feelings of usefulness to others has helped him get through many a day. Despite this, he is still constantly in search of that place where he feels that he truly belongs.</p><p>[/sblock]</p><p></p><p>[sblock=Personality]</p><p>XXXX</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Olaf the Stout, post: 3246126, member: 13703"] Here is Kullrund Grishner, Half-Orc Barbarian 14. Olaf the Stout [CODE][B]Name:[/B] Kullrund "Kull" Grishner [B]Class:[/B] [i]Barbarian 14[/i] [B]Race:[/B] Half-Orc [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Chaotic Good [B]Deity:[/B] XXXX [B]Str:[/B] 26 +8 [B]Char Level:[/B] 14 [B]XP:[/B] 102,000 [B]Dex:[/B] 17 +3 [B]BAB:[/B] +14/+9/+4 [B]HP:[/B] 148 ((92)13d12+56) [B]Currently:[/B] 102 [B]Con:[/B] 16 +3 [B]Grapple:[/B] +26 (+29 when Raging) [B]Dmg Red:[/B] 3/- [B]Int:[/B] 11 +0 [B]Speed:[/B] 40' [B]Spell Res:[/B] - [B]Wis:[/B] 16 +3 [B]Init:[/B] +3 [B]Spell Save:[/B] N/A [B]Cha:[/B] 11 +0 [B]ACP:[/B] -2 [B]Spell Fail:[/B] N/A [/code] [sblock=Ability generation] [i]Invisible Castle Used. [url]http://invisiblecastle.com/find.py?a=show&id=797929[/url] +2 STR, -2 INT, -2 CHA for Half-Orc, +2 Str, +1 Con for 3 ability score increases. [url]http://invisiblecastle.com/find.py?id=797942[/url] - Link for Hit Point Rolls[/i] Belt of Giant Strength (+4), Gloves of Dexterity (+2), Amulet of Health (+2) [/sblock] [code] [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +10 +0 +4 +0 +0 +3 27 [B]Touch:[/B] 16 [B]Flatfooted:[/B] 23 [B]Base Mod Misc Total[/B] [B]Fort:[/B] +9 +3 +3 15 [B]Ref:[/B] +4 +3 +3 10 [B]Will:[/B] +4 +3 +3 10 [B]Weapon Attack Damage Critical[/B] +2 Shocking Burst Vicious Falchion +24/+19/+14 2d4+1d6+2d6+10 15-20(x2)+1d10 +1 Adamantine Dagger (Melee) +23/+18/+13 1d4+9 19-20(x2) Dagger (Melee) +22/+17/+12 1d4+8 19-20(x2) +1 Mighty Composite Longbow (+6 Str) +18/+13/+8 1d8+7 20(x3) +1 Adamantine Dagger (Thrown) +18/+13/+8 1d4+9 19-20(x2) Dagger (Thrown) +17/+12/+7 1d4+8 19-20(x2) [/CODE] [sblock=Languages] Common Orc [/sblock] [sblock=Abilities] Darkvision: Half-orcs can see in the dark up to 60 feet Fast Movement Illiteracy (offset by spending 2 skill points) Greater Rage 4/day Improved Uncanny Dodge Trap Sense +4 Damage Reduction 3/- Indomitable Will [/sblock] [sblock=Feats] Power Attack Improved Unarmed Strike Improved Grapple Improved Critical Dodge [/sblock] [B]Skill Points:[/B] 72 [B]Max Ranks:[/B] 17/8 1/2 [sblock=Skills] [code] [B]Skills Ranks Mod Misc Total[/B] Balance (CC) 5 +3 8 Climb 7 +8 15 Gather Information (CC) 2 +0 2 Handle Animal 5 +0 5 Hide (CC) 1 +3 4 Jump 2 +8 10 Knowledge (Nature) (CC) 3 +0 +2 5 Listen 8 +3 11 Move Silently (CC) 2 +3 5 Ride 0 +3 +2 5 Search (CC) 2 +0 2 Spot (CC) 4 +3 7 Survival 8 +3 11 Swim 2 +8 10 Read/Write 2 [/code] [/sblock] [sblock=Equipment] [code] [B]Equipment: Cost Weight[/B] Heward's Handy Haversack 2000gp 5lb +2 Shocking Burst Vicious Falchion 50375gp 8lb +1 Adamantine Dagger 5002gp 1lb +1 Mighty Composite Longbow (+6 Str) 3000gp 3lb +5 Elven Chain 29150gp 20lb Cloak of Resistance +3 9000gp 1lb Ring of Protection +3 18000gp - Amulet of Health +2 4000gp - Belt of Giant Strength +4 16000gp 1lb Gloves of Dexterity +2 4000gp - Devlin's Ring 2000gp - Oil of Bless Weapon (10 doses) 1500gp 1lb Potion of Resist Energy (Fire) (20) 700gp - Potion of Resist Energy (Cold) (20) 700gp - Potion of Cure Serious Wounds 750gp - Potion of Cure Moderate Wounds (x2) 300gp - Potion of Cure Light Wounds 50gp - Potion of Invisibility 300gp - Potion of Fly 750gp - Potion of Neutralize Poison 750gp - Everburning Torch 110gp 1lb (only 1 obviously!) Explorer's Outfit (x2) 20gp 8lb* Tindertwig (x5) 5gp -* Smokestick (x5) 100gp 3lb* Thunderstone (x5) 150gp 5lb* Tanglefoot Bag (x5) 250gp 20lb* Alchemist Fire (x5) 100gp 5lb* Acid (x3) 30gp 3lb* Antitoxin (x3) 150gp -* Sunrod (x5) 10gp 5lb* Holy Water (x3) 75gp 3lb* Daggers (x5) 10gp 5lb Backpack (x2) 2gp 4lb Flint and Steel 1gp - Bedroll 1sp 5lb* Winter Blanket 5sp 3lb* Sack (x2) 2sp 1lb* Caltrops (x5) 5gp 10lb* Hammer and Pitons (20) 3gp 12lb* Belt Pouch (x4) 4gp 2lb 100ft Silk Rope 20gp 10lb* Grappling Hook 1gp 4lb* Small Steel Mirror (x2) 20gp 1lb* Trail Rations (x14) 7gp 14lb* Waterskin (x2) 2gp 8lb* Torch (x2) 2cp 2lb* Healer's Kit 50gp 1lb Holy Symbol, Wooden 1gp - Whetstone 2cp 1lb * indicates that it is stored in the Heward's Handy Haversack [B]Total Weight:[/B]178lb (reduced to 61lb by Heward's Handy Haversack) [B]Money:[/B] 20pp 45gp 9sp 10cp (about 2lb in weight) [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 0-173 173-346 347-520 520/1040 2600 [/code] [/sblock] [B]Age:[/B] 25 [B]Height:[/B] 5'11" [B]Weight:[/B] 195lb [B]Eyes:[/B] Green [B]Hair:[/B] Black [B]Skin:[/B] Tanned but with a greyish-green tint [sblock=Appearance] Kull is relatively tall and has a very solid build. While he definitely appears strong, he doesn't appear to be anywhere near as strong as he actually is (even without the Belt of Giant Strength). He has short straight black hair that sit unkempt on his head. His skin is tanned, showing the signs of a man who spends much of his time under the sun. The greyish-green tint of his skin betrays his orc heritage. His skin colour, piggish nose and slightly oversized canines, there is little else that indicates his is actually a half-orc. Kull is usually dressed in fairly simple clothes. He has nothing particularly flashy or ornate on his clothing that suggests he is a man of large wealth. His armour and weaponry are also similar in that regard. While the obviously look well made, they do not have many of the ornate designs and precious gemstones on them that are found on many items of similar power. The thing that makes Kull stand out from your average adventurer is the "keepsakes" from various creatures that he displays on his person. Parts ranging from teeth to claws to pieces of fur are shown as badges of honour. [/sblock] [sblock=Background] Kull was born to a human mother and an orc father. His mother was captured by an orc raiding party who then took his mother captive. His mother died when he was still a young child and he only has faint memories of her. Life as a half-orc in an almost completely orc tribe was difficult for Kull. It was made even more difficult once his father was killed by the leader of the tribe after a dispute turned nasty. When his father was still alive, Kull at least had someone to defend him from the constant verbal and physical attacks. With his father dead, Kull had no-one to help him as the attacks became more frequent and more brutal. It was only due to his strength, exceptional even by orc standards, that he was able to withstand these attacks. Kull didn't like his tribe's way of living; killing, looting and pillaging nearby human settlements. It just didn't feel right to him. Living in the tribe ruled by his father's killer also served to breed a sense of vengeance in Kull. On one particularly brutal raid he reached breaking point. Finding himself alone with the chief, he challenged him to a fight to the death. He won, barely, and then fled into the forest, not even stopping to look back until he could run no further. Since then he has wandered from place to place, never really finding somewhere that he felt he truly could call home. He did, however, find that there always seemed to be a need for someone with his strength and skill with a blade and his feelings of usefulness to others has helped him get through many a day. Despite this, he is still constantly in search of that place where he feels that he truly belongs. [/sblock] [sblock=Personality] XXXX [/sblock] [/QUOTE]
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