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<blockquote data-quote="Fieari" data-source="post: 3170067" data-attributes="member: 16221"><p>Nifty! I just made a quick dos prompt program in C++ to calculate ECL and CR by this method. Rename the attached file to an exe, open up a prompt ("Run" from the start menu, then: cmd), and type "golden ECL_FROM_HD UNMODIFIED_ECL"</p><p></p><p>For example, </p><p></p><p>golden 87.5 28989</p><p></p><p>produces:</p><p>[code]1untouched HD 175 (175), halving remaining = 14407</p><p>2untouched HD 175 (350), halving remaining = 7116</p><p>3untouched HD 175 (525), halving remaining = 3470.5</p><p>4untouched HD 175 (700), halving remaining = 1647.75</p><p>5untouched HD 175 (875), halving remaining = 736.375</p><p>6untouched HD 175 (1050), halving remaining = 280.688</p><p>7untouched HD 175 (1225), halving remaining = 52.8438</p><p></p><p></p><p>1277.84 ECL golden rule</p><p>851.896 CR[/code]</p><p></p><p>Using this, golden 20 392000000000 tells me that the hulking hurler ECL is 1325, making his CR 883.</p><p></p><p>Fantastic! I'm going to try and get the ECLs for all the broken CharOp builds, like the cheater and the Uber-Charger. Maybe then an actual campaign could be built using them as characters, just for the sheer giggling joy of it.</p><p></p><p>Now, since their HD is so freaking low, providing them with properly CR challenges will likely mean that those challenges will be VERY challenging indeed, since almost anything can kill them pretty quickly... but this is the CharOp board we're talking about. If they can make these characters, they should be able to play them.</p><p></p><p>EDIT: Darn it! It won't upload... if you want the program, I guess I can email it to you instead...</p><p></p><p>Or if you have a compiler, here's the source code:</p><p>[code]#include <iostream.h></p><p>#include <stdlib.h></p><p></p><p>int main(int argc, char* argv[])</p><p>{</p><p> float hd_ecl, unmod_ecl, total;</p><p> int i = 1;</p><p> </p><p> if(argc < 3) { cerr << "Syntax: golden HDECL UNMODECL\n" << endl; return 1; }</p><p> </p><p> hd_ecl = 2 * atof(argv[1]);</p><p> unmod_ecl = atof(argv[2]);</p><p> total = 0;</p><p> </p><p> while(hd_ecl < unmod_ecl)</p><p> {</p><p> total += hd_ecl; </p><p> cout << i << "untouched HD " << hd_ecl << " (" << total << "), ";</p><p> unmod_ecl -= hd_ecl; unmod_ecl = unmod_ecl/2; </p><p> cout << "halving remaining = " << unmod_ecl << endl;</p><p> ++i;</p><p> }</p><p> </p><p> total = total + unmod_ecl;</p><p> cout << endl << endl << total << " ECL golden rule" << endl << total*2/3 << " CR" << endl;</p><p> return 0;</p><p>}[/code]</p></blockquote><p></p>
[QUOTE="Fieari, post: 3170067, member: 16221"] Nifty! I just made a quick dos prompt program in C++ to calculate ECL and CR by this method. Rename the attached file to an exe, open up a prompt ("Run" from the start menu, then: cmd), and type "golden ECL_FROM_HD UNMODIFIED_ECL" For example, golden 87.5 28989 produces: [code]1untouched HD 175 (175), halving remaining = 14407 2untouched HD 175 (350), halving remaining = 7116 3untouched HD 175 (525), halving remaining = 3470.5 4untouched HD 175 (700), halving remaining = 1647.75 5untouched HD 175 (875), halving remaining = 736.375 6untouched HD 175 (1050), halving remaining = 280.688 7untouched HD 175 (1225), halving remaining = 52.8438 1277.84 ECL golden rule 851.896 CR[/code] Using this, golden 20 392000000000 tells me that the hulking hurler ECL is 1325, making his CR 883. Fantastic! I'm going to try and get the ECLs for all the broken CharOp builds, like the cheater and the Uber-Charger. Maybe then an actual campaign could be built using them as characters, just for the sheer giggling joy of it. Now, since their HD is so freaking low, providing them with properly CR challenges will likely mean that those challenges will be VERY challenging indeed, since almost anything can kill them pretty quickly... but this is the CharOp board we're talking about. If they can make these characters, they should be able to play them. EDIT: Darn it! It won't upload... if you want the program, I guess I can email it to you instead... Or if you have a compiler, here's the source code: [code]#include <iostream.h> #include <stdlib.h> int main(int argc, char* argv[]) { float hd_ecl, unmod_ecl, total; int i = 1; if(argc < 3) { cerr << "Syntax: golden HDECL UNMODECL\n" << endl; return 1; } hd_ecl = 2 * atof(argv[1]); unmod_ecl = atof(argv[2]); total = 0; while(hd_ecl < unmod_ecl) { total += hd_ecl; cout << i << "untouched HD " << hd_ecl << " (" << total << "), "; unmod_ecl -= hd_ecl; unmod_ecl = unmod_ecl/2; cout << "halving remaining = " << unmod_ecl << endl; ++i; } total = total + unmod_ecl; cout << endl << endl << total << " ECL golden rule" << endl << total*2/3 << " CR" << endl; return 0; }[/code] [/QUOTE]
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