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General Tabletop Discussion
Character Builds & Optimization
'Punishing' rogue experience and rogue|warden build
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<blockquote data-quote="Larrin" data-source="post: 5211715" data-attributes="member: 55816"><p>I was playing around with Rogue|warden hybrid concept (based on a dream i had the night before) and realized that with riposte strike and wardens fury I get to attack an enemy no matter what they do, also there is a daily stance "duelist prowess" that has a similar "hit me i hit you" effect.</p><p></p><p>First: Ignoring the |warden part for a second, how do brutal rogues do with riposte-like powers? Is it a good way to increase your attacks per turn? How big a deterent/punishment does it amount to?</p><p></p><p>Second: add |warden back into the mix; with a focus on defense (or even just one hybrid talent feat, though i'd rather take the brutal rogue talent) I can easily get my AC to tank levels (hide+heavy shield). That could make marking enemies a fun exercise in "you'll get hit either way" (either with a riposte if you hit me, or warden's fury/grasp). Naturally it shouldn't be my main goal, I'm thinking this would be an intriguing 5th man to paly. Any thoughts? Would it be a one trick pony with little else going on, or a fun complement to an abnormal build?</p></blockquote><p></p>
[QUOTE="Larrin, post: 5211715, member: 55816"] I was playing around with Rogue|warden hybrid concept (based on a dream i had the night before) and realized that with riposte strike and wardens fury I get to attack an enemy no matter what they do, also there is a daily stance "duelist prowess" that has a similar "hit me i hit you" effect. First: Ignoring the |warden part for a second, how do brutal rogues do with riposte-like powers? Is it a good way to increase your attacks per turn? How big a deterent/punishment does it amount to? Second: add |warden back into the mix; with a focus on defense (or even just one hybrid talent feat, though i'd rather take the brutal rogue talent) I can easily get my AC to tank levels (hide+heavy shield). That could make marking enemies a fun exercise in "you'll get hit either way" (either with a riposte if you hit me, or warden's fury/grasp). Naturally it shouldn't be my main goal, I'm thinking this would be an intriguing 5th man to paly. Any thoughts? Would it be a one trick pony with little else going on, or a fun complement to an abnormal build? [/QUOTE]
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