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Q3-Q4 D&D Products for 2008
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<blockquote data-quote="Knightfall" data-source="post: 4078115" data-attributes="member: 2012"><p>Wizards of the Coast just updated the product catalog for 2008! - KF72</p><p>---------------------------------------------------------------------</p><p></p><p><span style="color: DarkOrange"><span style="font-size: 12px"><strong>Tome of Treasures</strong></span></span></p><p><strong>D&D Rules Supplement</strong></p><p><em>Logan Bonner, Eytan Bernstein, Kolja Raven Liquette, and Owen K.C. Stephens</em></p><p></p><p><strong>Hundreds of new weapons, tools, and magic items for your D&D character.</strong></p><p></p><p>This supplement for the Dungeons & Dragons game presents nearly a thousand magic items, weapons, tools, and other useful items for your D&D character. Whether you’re a player looking for a new piece of equipment or a Dungeon Master stocking a dragon’s hoard, this book has exactly what you need.</p><p></p><p>The book features a mix of classic items updated to the 4th Edition rules and brand-new items never before seen in D&D.</p><p></p><p><strong>Item Code</strong> 217837200 </p><p><strong>Release Date</strong> September 2008 </p><p><strong>Format</strong> Trade Hardcover </p><p><strong>Page Count</strong> 224 </p><p><strong>ISBN</strong> 978-0-7869-4978-6 </p><p><strong>Price</strong> $29.95; C $34.00</p><p></p><p>===============</p><p></p><p><span style="color: DarkOrange"><span style="font-size: 12px"><strong>FR1 Scepter Tower of Spellgard</strong></span></span></p><p><em>David Noonan and Greg A. Vaughan</em></p><p></p><p><strong>A Forgotten Realms adventure for 2nd-level characters.</strong></p><p></p><p>A mysterious presence has taken up residence in one of the towers of Spellgard, and now its dark minions plague the Gray Vale!</p><p></p><p>Scepter Tower of Spellgard is the first full-length Forgotten Realms adventure published for 4th Edition D&D. When paired with the adventure that appears in the Forgotten Realms Campaign Guide, this adventure provides the Dungeon Master with all he needs to get his campaign started. This stand-alone adventure is designed to take characters from 2nd level to 5th level.</p><p></p><p><strong>Item Code</strong> 217647400 </p><p><strong>Release Date</strong> September 2008 </p><p><strong>Format</strong> Trade Paperback </p><p><strong>Page Count</strong> 96 </p><p><strong>ISBN</strong> 978-0-7869-4954-0 </p><p><strong>Price</strong> $24.95; C $27.95 </p><p></p><p>===============</p><p></p><p><span style="color: DarkOrange"><span style="font-size: 12px"><strong>Martial Power</strong></span></span></p><p><strong>D&D Rules Supplement</strong></p><p><em>Rob Heinsoo, Nicolas Logue, David Noonan, and Chris Sims</em></p><p></p><p><strong>New options for fighters, rangers, rogues, and warlords.</strong></p><p></p><p>Martial Power is the first of a line of player-friendly supplements offering hundreds of new options for D&D characters. This tome focuses on the martial heroes: characters that rely on their combat talents and keen wits for survival.</p><p></p><p>This book provides new archetypal builds for the fighter, ranger, rogue, and warlord classes, including new character powers, feats, paragon paths, and epic destinies.</p><p></p><p><strong>Item Code</strong> 217897200 </p><p><strong>Release Date</strong> October 2008 </p><p><strong>Format</strong> Trade Hardcover </p><p><strong>Page Count</strong> 160 </p><p><strong>ISBN</strong> 978-0-7869-4981-6 </p><p><strong>Price</strong> $29.95; C $34.00</p><p></p><p>===============</p><p></p><p><span style="color: DarkOrange"><span style="font-size: 12px"><strong>P1 King of the Trollhaunt Warrens</strong></span></span></p><p><strong>D&D Adventure</strong> </p><p><em>Richard Baker and Logan Bonner</em> </p><p></p><p><strong>A D&D adventure for 11th-level characters.</strong></p><p></p><p>King of the Trollhaunt Warrens is the first-ever paragon-level adventure for 4th Edition Dungeons & Dragons. Designed to take characters from 11th to 14th level, this adventure pits the heroes against a variety of horrible monsters and fiendish foes as they seek to thwart the evil machinations of the denizens of the Trollhaunt Warrens.</p><p></p><p>This adventure can be run as a stand-alone adventure or as Part One of a three-part series of adventures that spans 10 levels of gameplay.</p><p> </p><p><strong>Item Code</strong> 218497400 </p><p><strong>Release Date</strong> October 2008 </p><p><strong>Format</strong> Trade Paperback </p><p><strong>Page Count</strong> 96 </p><p><strong>ISBN</strong> 978-0-7869-4928-1 </p><p><strong>Price</strong> $24.95; C $27.95 </p><p></p><p>===============</p><p></p><p><span style="color: DarkOrange"><span style="font-size: 12px"><strong>DU2 Streets of Shadow: Dungeon Tiles</strong></span></span> </p><p></p><p><strong>Illustrated cardstock terrain tiles for use with the Dungeons & Dragons Roleplaying Game.</strong></p><p></p><p>This product adds a new dimension to D&D games and gives Dungeon Masters an easy and inexpensive way to include great-looking terrain in their games. This set provides ready-to-use, configurable tiles with which to build exciting dungeons, temples, and monster lairs. This accessory for the D&D game contains six double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock.</p><p></p><ul> <li data-xf-list-type="ul"><strong>Quick and easy play:</strong> Dungeon Masters can use these tiles to create all sorts of dungeons.</li> <li data-xf-list-type="ul"><strong>Versatile:</strong> The tiles in this set are specifically designed with Large and Huge miniatures in mind, allowing Dungeons Masters to build wider halls and more spacious rooms. A combination of generic floor tiles and special-feature tiles make this a terrific starter set.</li> <li data-xf-list-type="ul">Streets of Shadow set is compatible with all past and future dungeon tiles sets, giving Dungeon Masters additional dungeon building options.</li> <li data-xf-list-type="ul"><strong>D&D Insider:</strong> Tiles from Streets of Shadow set will be available for use on the D&D Game Table at <a href="http://www.dndinsider.com" target="_blank">www.dndinsider.com</a>.</li> </ul><p></p><p><strong>Item Code</strong> 217840000 </p><p><strong>Release Date</strong> October 2008 </p><p><strong>Format</strong> Trade Paperback </p><p><strong>ISBN</strong> 978-0-7869-4979-3 </p><p><strong>Price</strong> $9.95; C $11.95</p><p></p><p>===============</p><p></p><p><span style="color: DarkOrange"><span style="font-size: 12px"><strong>Deluxe Dungeon Master’s Guide</strong></span></span> </p><p></p><p><strong>The second of three core rulebooks for the 4th Edition Dungeons & Dragons Roleplaying Game.</strong></p><p></p><p>These deluxe volumes are special leather-bound editions of the 4th Edition core rulebooks that every Dungeons & Dragons player and Dungeon Master can appreciate. These books feature embossed, leather-bound covers, ribbon book marks, and premium, gilt-edged paper.</p><p></p><p>The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.</p><p></p><p>The Dungeon Master’s Guide gives the Dungeon Master helpful tools to build exciting encounters, adventures, and campaigns for the 4th Edition Dungeons & Dragons Roleplaying Game, as well as advice for running great game sessions, ready-to-use traps and non-player characters, and more. In addition, it presents a fully detailed town that can serve as a starting point for any D&D game.</p><p></p><ul> <li data-xf-list-type="ul"><strong>Core Rulebook:</strong> The Dungeon Master’s Guide is the second of three core rulebooks required to play the Dungeons & Dragons Roleplaying Game.</li> <li data-xf-list-type="ul"><strong>Quick and easy play:</strong> The improved page layout and presentation enables novice and established players to learn and understand the new D&D rules quickly.</li> <li data-xf-list-type="ul"><strong>D&D Insider:</strong> The Dungeon Master’s Guide will receive enhanced online support at <a href="http://www.dndinsider.com" target="_blank">www.dndinsider.com</a>.</li> </ul><p></p><p><strong>Item Code</strong> 219577200 </p><p><strong>Release Date</strong> October 2008 </p><p><strong>Format</strong> Hardcover </p><p><strong>Page Count</strong> 224 </p><p><strong>ISBN</strong> 978-0-7869-5044-7 </p><p><strong>Price</strong> $74.95; C $86.00</p><p></p><p>===============</p><p></p><p><span style="color: DarkOrange"><span style="font-size: 12px"><strong>Deluxe Monster Manual</strong></span></span> </p><p> </p><p><strong>The third of three core rulebooks for the 4th Edition Dungeons & Dragons Roleplaying Game.</strong></p><p></p><p>These deluxe volumes are special leather-bound editions of the 4th Edition core rulebooks that every Dungeons & Dragons player and Dungeon Master can appreciate. These books feature embossed, leather-bound covers, ribbon book marks, and premium, gilt-edged paper.</p><p></p><p>The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.</p><p></p><p>The Monster Manual presents more than 300 official Dungeons & Dragons Roleplaying Game monsters for all levels of play, from aboleth to zombie. Each monster is illustrated and comes with complete game statistics and tips for the Dungeon Master on how best to use the monster in D&D encounters.</p><p></p><ul> <li data-xf-list-type="ul"><strong>Core Rulebook:</strong> The Monster Manual is the third of three core rulebooks required to play the Dungeons & Dragons Roleplaying Game.</li> <li data-xf-list-type="ul"><strong>Quick and easy play:</strong> The improved page layout and presentation enables novice and established players to learn and understand the new D&D rules quickly.</li> <li data-xf-list-type="ul"><strong>D&D Insider:</strong> The Monster Manual will receive enhanced online support at <a href="http://www.dndinsider.com" target="_blank">www.dndinsider.com</a>.</li> </ul><p></p><p><strong>Item Code</strong> 219587200 </p><p><strong>Release Date</strong> October 2008 </p><p><strong>Format</strong> Hardcover </p><p><strong>Page Count</strong> 288 </p><p><strong>ISBN</strong> 978-0-7869-5045-4 </p><p><strong>Price</strong> $74.95; C $86.00</p><p></p><p>===============</p><p></p><p><span style="color: DarkOrange"><span style="font-size: 12px"><strong>Deluxe Player’s Handbook</strong></span></span> </p><p></p><p><strong>The first of three core rulebooks for the 4th Edition Dungeons & Dragons Roleplaying Game.</strong></p><p></p><p>These deluxe volumes are special leather-bound editions of the 4th Edition core rulebooks that every Dungeons & Dragons player and Dungeon Master can appreciate. These books feature embossed, leather-bound covers, ribbon book marks, and premium, gilt-edged paper.</p><p></p><p>The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.</p><p></p><p>The Player’s Handbook presents the official Dungeons & Dragons Roleplaying Game rules as well as everything a player needs to create D&D characters worthy of song and legend: new character races, base classes, paragon paths, epic destinies, powers, magic items, weapons, armor, and much more.</p><p></p><ul> <li data-xf-list-type="ul"><strong>Core Rulebook:</strong> The Player’s Handbook is the first of three core rulebooks required to play the 4th Edition Dungeons & Dragons Roleplaying Game.</li> <li data-xf-list-type="ul"><strong>Quick and easy play:</strong> The improved page layout and presentation enables new and established players to understand and learn the 4th Edition D&D rules quickly.</li> <li data-xf-list-type="ul"><strong>D&D Insider:</strong> The Player’s Handbook will receive enhanced online support at <a href="http://www.dndinsider.com" target="_blank">www.dndinsider.com</a>.</li> </ul><p></p><p><strong>Item Code</strong> 219567200 </p><p><strong>Release Date</strong> October 2008 </p><p><strong>Format</strong> Hardcover </p><p><strong>Page Count</strong> 320 </p><p><strong>ISBN</strong> 978-0-7869-5043-0 </p><p><strong>Price</strong> $74.95; C $86.00</p><p></p><p>===============</p><p></p><p><span style="color: DarkOrange"><span style="font-size: 12px"><strong>D&D Roleplaying Game Starter Set</strong></span></span> </p><p><strong>D&D Rules Supplement</strong> </p><p> </p><p><strong>This new box-set makes it easier than ever to start playing Dungeons & Dragons immediately.</strong></p><p></p><p>The D&D Roleplaying Game Starter Set introduces the complex world of D&D play to new fans in simple, easy-to-understand ways while retaining the fantastic inspiration of the full game experience.</p><p></p><p>This product includes an introductory version of the 4th Edition rules, dice, map tiles, and an adventure to get started playing right away!</p><p></p><p><strong>Item Code</strong> 217120000 </p><p><strong>Release Date</strong> November 2008 </p><p><strong>Format</strong> Trade Paperback </p><p><strong>Page Count</strong> 80 </p><p><strong>ISBN</strong> 978-0-7869-4820-8 </p><p><strong>Price</strong> $16.99; C $20.00</p><p></p><p>===============</p><p></p><p><span style="color: DarkOrange"><span style="font-size: 12px"><strong>Draconomicon I: Chromatic Dragons</strong></span></span> </p><p><strong>D&D Rules Supplement</strong> </p><p><em>Bruce Cordell, Ari Marmell, and Robert J. Schwalb</em> </p><p></p><p>Draconomicon I: Chromatic Dragons describes several varieties of dragons, including red, blue, green, black, and white dragons, as well as three new chromatic dragons.</p><p></p><p>This sourcebook gives details of each dragon’s powers, tactics, myths, lairs, servitors, and more. In addition, this book provides new information about draconic nations and organizations and how chromatic dragons fit into the D&D game. Wide-ranging story and campaign elements in the book give DMs ready-to-play material that is easily incorporated into a game, including adventure hooks, quests, and pregenerated treasure hoards.</p><p></p><p><strong>Item Code</strong> 217887200 </p><p><strong>Release Date</strong> November 2008 </p><p><strong>Format</strong> Trade Hardcover </p><p><strong>Page Count</strong> 288 </p><p><strong>ISBN</strong> 978-0-7869-4980-9 </p><p><strong>Price</strong> $39.95; C $45.00</p><p></p><p>===============</p><p></p><p><span style="color: DarkOrange"><span style="font-size: 12px"><strong>Demonweb Booster Pack</strong></span></span> </p><p><strong>D&D Miniatures Booster Pack</strong> </p><p></p><p><strong>Evil drow and their demon servants battle mind flayers for control of the Underdark!</strong></p><p></p><p>This latest D&D Miniatures Game release is designed for use with the Dungeons & Dragons Miniatures Game starter as well as the D&D Roleplaying Game and includes D&D characters and iconic D&D monsters.</p><p></p><p><strong>Booster Pack Components:</strong></p><p></p><ul> <li data-xf-list-type="ul">8 randomized, fully painted, durable plastic miniatures. </li> <li data-xf-list-type="ul">A stat card for each figure, with D&D Miniatures Game statistics on one side and D&D Roleplaying Game statistics on the other. </li> <li data-xf-list-type="ul">A Demonweb set checklist.</li> </ul><p></p><p><strong>Item Code</strong> 217950000 </p><p><strong>Release Date</strong> November 2008 </p><p><strong>Format</strong> Booster Pack </p><p><strong>ISBN</strong> 978-0-7869-4986-1 </p><p><strong>Price</strong> $14.99; C $17.00 </p><p></p><p>===============</p><p></p><p><span style="color: DarkOrange"><span style="font-size: 12px"><strong>Manual of the Planes</strong></span></span> </p><p><strong>D&D Rules Supplement</strong> </p><p><em>Richard Baker, Rob Heinsoo, and James Wyatt</em> </p><p></p><p><strong>If you seek to stem this tide of chaos at its source, follow my lead—I set out for the dreaded Abyss on the morrow. <em>—Lord Amgar the Bold, Paladin of Bahamut</em></strong></p><p></p><p>The planes have always been a place of great mystery and danger in the Dungeons & Dragons Roleplaying Game, and the new array of planes debuting in 4th Edition continue that grand tradition. Home to gods and devils, demons and genies, fey and titans, these strange dimensions offer unlimited adventure opportunities for Dungeon Masters and their players.</p><p></p><p>Manual of the Planes explores the many planes introduced in the 4th Edition Dungeon Master’s Guide. This useful travel guide also comes in handy for players seeking to battle demons, devils, elementals, and other iconic D&D monsters native to the planes.</p><p> </p><p><strong>Item Code</strong> 218937200 </p><p><strong>Release Date</strong> December 2008 </p><p><strong>Format</strong> Trade Hardcover </p><p><strong>Page Count</strong> 160 </p><p><strong>ISBN</strong> 978-0-7869-5002-7 </p><p><strong>Price</strong> $29.95; C $34.00</p><p></p><p>===============</p><p></p><p><span style="color: DarkOrange"><span style="font-size: 12px"><strong>P2 Demon Queen’s Enclave</strong></span></span> </p><p><strong>D&D Adventure</strong> </p><p><em>David Noonan and Chris Sims</em> </p><p></p><p>Demon Queen’s Enclave is a D&D adventure designed to take characters from 14th to 17th level. In this adventure, the heroes must unravel the plots of the vile minions of Lolth, the infamous Demon Queen of Spiders. Along the way, they’ll face off against drow, demons, and worse!</p><p></p><p>This adventure can be run as a stand-alone adventure or as Part Two of a three-part series of adventures (starting with P1 King of the Trollhaunt Warrens) that spans 10 levels of gameplay.</p><p> </p><p><strong>Item Code</strong> 217827400 </p><p><strong>Release Date</strong> December 2008 </p><p><strong>Format</strong> Trade Paperback </p><p><strong>Page Count</strong> 96 </p><p><strong>ISBN</strong> 978-0-7869-4977-9 </p><p><strong>Price</strong> $24.95; C $27.95</p></blockquote><p></p>
[QUOTE="Knightfall, post: 4078115, member: 2012"] Wizards of the Coast just updated the product catalog for 2008! - KF72 --------------------------------------------------------------------- [COLOR=DarkOrange][SIZE=3][B]Tome of Treasures[/B][/SIZE][/COLOR] [B]D&D Rules Supplement[/B] [I]Logan Bonner, Eytan Bernstein, Kolja Raven Liquette, and Owen K.C. Stephens[/I] [B]Hundreds of new weapons, tools, and magic items for your D&D character.[/B] This supplement for the Dungeons & Dragons game presents nearly a thousand magic items, weapons, tools, and other useful items for your D&D character. Whether you’re a player looking for a new piece of equipment or a Dungeon Master stocking a dragon’s hoard, this book has exactly what you need. The book features a mix of classic items updated to the 4th Edition rules and brand-new items never before seen in D&D. [B]Item Code[/B] 217837200 [B]Release Date[/B] September 2008 [B]Format[/B] Trade Hardcover [B]Page Count[/B] 224 [B]ISBN[/B] 978-0-7869-4978-6 [B]Price[/B] $29.95; C $34.00 =============== [COLOR=DarkOrange][SIZE=3][B]FR1 Scepter Tower of Spellgard[/B][/SIZE][/COLOR] [I]David Noonan and Greg A. Vaughan[/I] [B]A Forgotten Realms adventure for 2nd-level characters.[/B] A mysterious presence has taken up residence in one of the towers of Spellgard, and now its dark minions plague the Gray Vale! Scepter Tower of Spellgard is the first full-length Forgotten Realms adventure published for 4th Edition D&D. When paired with the adventure that appears in the Forgotten Realms Campaign Guide, this adventure provides the Dungeon Master with all he needs to get his campaign started. This stand-alone adventure is designed to take characters from 2nd level to 5th level. [B]Item Code[/B] 217647400 [B]Release Date[/B] September 2008 [B]Format[/B] Trade Paperback [B]Page Count[/B] 96 [B]ISBN[/B] 978-0-7869-4954-0 [B]Price[/B] $24.95; C $27.95 =============== [COLOR=DarkOrange][SIZE=3][B]Martial Power[/B][/SIZE][/COLOR] [B]D&D Rules Supplement[/B] [I]Rob Heinsoo, Nicolas Logue, David Noonan, and Chris Sims[/I] [B]New options for fighters, rangers, rogues, and warlords.[/B] Martial Power is the first of a line of player-friendly supplements offering hundreds of new options for D&D characters. This tome focuses on the martial heroes: characters that rely on their combat talents and keen wits for survival. This book provides new archetypal builds for the fighter, ranger, rogue, and warlord classes, including new character powers, feats, paragon paths, and epic destinies. [B]Item Code[/B] 217897200 [B]Release Date[/B] October 2008 [B]Format[/B] Trade Hardcover [B]Page Count[/B] 160 [B]ISBN[/B] 978-0-7869-4981-6 [B]Price[/B] $29.95; C $34.00 =============== [COLOR=DarkOrange][SIZE=3][B]P1 King of the Trollhaunt Warrens[/B][/SIZE][/COLOR] [B]D&D Adventure[/B] [I]Richard Baker and Logan Bonner[/I] [B]A D&D adventure for 11th-level characters.[/B] King of the Trollhaunt Warrens is the first-ever paragon-level adventure for 4th Edition Dungeons & Dragons. Designed to take characters from 11th to 14th level, this adventure pits the heroes against a variety of horrible monsters and fiendish foes as they seek to thwart the evil machinations of the denizens of the Trollhaunt Warrens. This adventure can be run as a stand-alone adventure or as Part One of a three-part series of adventures that spans 10 levels of gameplay. [B]Item Code[/B] 218497400 [B]Release Date[/B] October 2008 [B]Format[/B] Trade Paperback [B]Page Count[/B] 96 [B]ISBN[/B] 978-0-7869-4928-1 [B]Price[/B] $24.95; C $27.95 =============== [COLOR=DarkOrange][SIZE=3][B]DU2 Streets of Shadow: Dungeon Tiles[/B][/SIZE][/COLOR] [B]Illustrated cardstock terrain tiles for use with the Dungeons & Dragons Roleplaying Game.[/B] This product adds a new dimension to D&D games and gives Dungeon Masters an easy and inexpensive way to include great-looking terrain in their games. This set provides ready-to-use, configurable tiles with which to build exciting dungeons, temples, and monster lairs. This accessory for the D&D game contains six double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock. [list][*][B]Quick and easy play:[/B] Dungeon Masters can use these tiles to create all sorts of dungeons. [*][B]Versatile:[/B] The tiles in this set are specifically designed with Large and Huge miniatures in mind, allowing Dungeons Masters to build wider halls and more spacious rooms. A combination of generic floor tiles and special-feature tiles make this a terrific starter set. [*]Streets of Shadow set is compatible with all past and future dungeon tiles sets, giving Dungeon Masters additional dungeon building options. [*][B]D&D Insider:[/B] Tiles from Streets of Shadow set will be available for use on the D&D Game Table at [url]www.dndinsider.com[/url].[/list] [B]Item Code[/B] 217840000 [B]Release Date[/B] October 2008 [B]Format[/B] Trade Paperback [B]ISBN[/B] 978-0-7869-4979-3 [B]Price[/B] $9.95; C $11.95 =============== [COLOR=DarkOrange][SIZE=3][B]Deluxe Dungeon Master’s Guide[/B][/SIZE][/COLOR] [B]The second of three core rulebooks for the 4th Edition Dungeons & Dragons Roleplaying Game.[/B] These deluxe volumes are special leather-bound editions of the 4th Edition core rulebooks that every Dungeons & Dragons player and Dungeon Master can appreciate. These books feature embossed, leather-bound covers, ribbon book marks, and premium, gilt-edged paper. The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master. The Dungeon Master’s Guide gives the Dungeon Master helpful tools to build exciting encounters, adventures, and campaigns for the 4th Edition Dungeons & Dragons Roleplaying Game, as well as advice for running great game sessions, ready-to-use traps and non-player characters, and more. In addition, it presents a fully detailed town that can serve as a starting point for any D&D game. [list][*][B]Core Rulebook:[/B] The Dungeon Master’s Guide is the second of three core rulebooks required to play the Dungeons & Dragons Roleplaying Game. [*][B]Quick and easy play:[/B] The improved page layout and presentation enables novice and established players to learn and understand the new D&D rules quickly. [*][B]D&D Insider:[/B] The Dungeon Master’s Guide will receive enhanced online support at [url]www.dndinsider.com[/url].[/list] [B]Item Code[/B] 219577200 [B]Release Date[/B] October 2008 [B]Format[/B] Hardcover [B]Page Count[/B] 224 [B]ISBN[/B] 978-0-7869-5044-7 [B]Price[/B] $74.95; C $86.00 =============== [COLOR=DarkOrange][SIZE=3][B]Deluxe Monster Manual[/B][/SIZE][/COLOR] [B]The third of three core rulebooks for the 4th Edition Dungeons & Dragons Roleplaying Game.[/B] These deluxe volumes are special leather-bound editions of the 4th Edition core rulebooks that every Dungeons & Dragons player and Dungeon Master can appreciate. These books feature embossed, leather-bound covers, ribbon book marks, and premium, gilt-edged paper. The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master. The Monster Manual presents more than 300 official Dungeons & Dragons Roleplaying Game monsters for all levels of play, from aboleth to zombie. Each monster is illustrated and comes with complete game statistics and tips for the Dungeon Master on how best to use the monster in D&D encounters. [list][*][B]Core Rulebook:[/B] The Monster Manual is the third of three core rulebooks required to play the Dungeons & Dragons Roleplaying Game. [*][B]Quick and easy play:[/B] The improved page layout and presentation enables novice and established players to learn and understand the new D&D rules quickly. [*][B]D&D Insider:[/B] The Monster Manual will receive enhanced online support at [url]www.dndinsider.com[/url].[/list] [B]Item Code[/B] 219587200 [B]Release Date[/B] October 2008 [B]Format[/B] Hardcover [B]Page Count[/B] 288 [B]ISBN[/B] 978-0-7869-5045-4 [B]Price[/B] $74.95; C $86.00 =============== [COLOR=DarkOrange][SIZE=3][B]Deluxe Player’s Handbook[/B][/SIZE][/COLOR] [B]The first of three core rulebooks for the 4th Edition Dungeons & Dragons Roleplaying Game.[/B] These deluxe volumes are special leather-bound editions of the 4th Edition core rulebooks that every Dungeons & Dragons player and Dungeon Master can appreciate. These books feature embossed, leather-bound covers, ribbon book marks, and premium, gilt-edged paper. The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master. The Player’s Handbook presents the official Dungeons & Dragons Roleplaying Game rules as well as everything a player needs to create D&D characters worthy of song and legend: new character races, base classes, paragon paths, epic destinies, powers, magic items, weapons, armor, and much more. [list][*][B]Core Rulebook:[/B] The Player’s Handbook is the first of three core rulebooks required to play the 4th Edition Dungeons & Dragons Roleplaying Game. [*][B]Quick and easy play:[/B] The improved page layout and presentation enables new and established players to understand and learn the 4th Edition D&D rules quickly. [*][B]D&D Insider:[/B] The Player’s Handbook will receive enhanced online support at [url]www.dndinsider.com[/url].[/list] [B]Item Code[/B] 219567200 [B]Release Date[/B] October 2008 [B]Format[/B] Hardcover [B]Page Count[/B] 320 [B]ISBN[/B] 978-0-7869-5043-0 [B]Price[/B] $74.95; C $86.00 =============== [COLOR=DarkOrange][SIZE=3][B]D&D Roleplaying Game Starter Set[/B][/SIZE][/COLOR] [B]D&D Rules Supplement[/B] [B]This new box-set makes it easier than ever to start playing Dungeons & Dragons immediately.[/B] The D&D Roleplaying Game Starter Set introduces the complex world of D&D play to new fans in simple, easy-to-understand ways while retaining the fantastic inspiration of the full game experience. This product includes an introductory version of the 4th Edition rules, dice, map tiles, and an adventure to get started playing right away! [B]Item Code[/B] 217120000 [B]Release Date[/B] November 2008 [B]Format[/B] Trade Paperback [B]Page Count[/B] 80 [B]ISBN[/B] 978-0-7869-4820-8 [B]Price[/B] $16.99; C $20.00 =============== [COLOR=DarkOrange][SIZE=3][B]Draconomicon I: Chromatic Dragons[/B][/SIZE][/COLOR] [B]D&D Rules Supplement[/B] [I]Bruce Cordell, Ari Marmell, and Robert J. Schwalb[/I] Draconomicon I: Chromatic Dragons describes several varieties of dragons, including red, blue, green, black, and white dragons, as well as three new chromatic dragons. This sourcebook gives details of each dragon’s powers, tactics, myths, lairs, servitors, and more. In addition, this book provides new information about draconic nations and organizations and how chromatic dragons fit into the D&D game. Wide-ranging story and campaign elements in the book give DMs ready-to-play material that is easily incorporated into a game, including adventure hooks, quests, and pregenerated treasure hoards. [B]Item Code[/B] 217887200 [B]Release Date[/B] November 2008 [B]Format[/B] Trade Hardcover [B]Page Count[/B] 288 [B]ISBN[/B] 978-0-7869-4980-9 [B]Price[/B] $39.95; C $45.00 =============== [COLOR=DarkOrange][SIZE=3][B]Demonweb Booster Pack[/B][/SIZE][/COLOR] [B]D&D Miniatures Booster Pack[/B] [B]Evil drow and their demon servants battle mind flayers for control of the Underdark![/B] This latest D&D Miniatures Game release is designed for use with the Dungeons & Dragons Miniatures Game starter as well as the D&D Roleplaying Game and includes D&D characters and iconic D&D monsters. [B]Booster Pack Components:[/B] [list][*]8 randomized, fully painted, durable plastic miniatures. [*]A stat card for each figure, with D&D Miniatures Game statistics on one side and D&D Roleplaying Game statistics on the other. [*]A Demonweb set checklist.[/list] [B]Item Code[/B] 217950000 [B]Release Date[/B] November 2008 [B]Format[/B] Booster Pack [B]ISBN[/B] 978-0-7869-4986-1 [B]Price[/B] $14.99; C $17.00 =============== [COLOR=DarkOrange][SIZE=3][B]Manual of the Planes[/B][/SIZE][/COLOR] [B]D&D Rules Supplement[/B] [I]Richard Baker, Rob Heinsoo, and James Wyatt[/I] [B]If you seek to stem this tide of chaos at its source, follow my lead—I set out for the dreaded Abyss on the morrow. [I]—Lord Amgar the Bold, Paladin of Bahamut[/I][/B] The planes have always been a place of great mystery and danger in the Dungeons & Dragons Roleplaying Game, and the new array of planes debuting in 4th Edition continue that grand tradition. Home to gods and devils, demons and genies, fey and titans, these strange dimensions offer unlimited adventure opportunities for Dungeon Masters and their players. Manual of the Planes explores the many planes introduced in the 4th Edition Dungeon Master’s Guide. This useful travel guide also comes in handy for players seeking to battle demons, devils, elementals, and other iconic D&D monsters native to the planes. [B]Item Code[/B] 218937200 [B]Release Date[/B] December 2008 [B]Format[/B] Trade Hardcover [B]Page Count[/B] 160 [B]ISBN[/B] 978-0-7869-5002-7 [B]Price[/B] $29.95; C $34.00 =============== [COLOR=DarkOrange][SIZE=3][B]P2 Demon Queen’s Enclave[/B][/SIZE][/COLOR] [B]D&D Adventure[/B] [I]David Noonan and Chris Sims[/I] Demon Queen’s Enclave is a D&D adventure designed to take characters from 14th to 17th level. In this adventure, the heroes must unravel the plots of the vile minions of Lolth, the infamous Demon Queen of Spiders. Along the way, they’ll face off against drow, demons, and worse! This adventure can be run as a stand-alone adventure or as Part Two of a three-part series of adventures (starting with P1 King of the Trollhaunt Warrens) that spans 10 levels of gameplay. [B]Item Code[/B] 217827400 [B]Release Date[/B] December 2008 [B]Format[/B] Trade Paperback [B]Page Count[/B] 96 [B]ISBN[/B] 978-0-7869-4977-9 [B]Price[/B] $24.95; C $27.95 [/QUOTE]
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