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<blockquote data-quote="Harvey" data-source="post: 2369479" data-attributes="member: 28968"><p>As everyone is led along the path, Erin takes notice of the uniquely designed house. Having studied various architectures as a hobby in Cyre, she marvels and the combination of designs, even with the distraction of the insects buzzing about.</p><p></p><p><strong>For Urko:</strong></p><p>[SBLOCK]</p><p>Urko, once the party is on the path, the one where the insects are deafeningly buzzing about, can Erin get a quick feel for how long it would take them to go from the pier to the top of the hill of trees? And how closely is Kolbek watching the party? I would like to have Erin perform an <em>spell storing item</em> infusion with a time of 1 minute that only has somatic and XP components. If she thinks she can pull off the infusion between the walk from the pier to the hill, she will try that. She will infuse her gauntlet, and disguise the somatic component as best she can with swatting away insects. If this seems feasible, I will make her Use Magic Device check for the storing.</p><p>[/SBLOCK]</p><p></p><p>Once they reach Kolbek's room, Erin's eyes light up. She seems fascinated by everything. She marvels at the keycharm and its handiness. Unlike the others, Erin does not take a seat. It is obvious that the she is extremely interested in the design of the room that Kolbek has led them to. She looks around at the piping, following their trail and analyzes the runes.</p><p></p><p><span style="color: Silver"><span style="font-size: 9px">OOC: </span></span></p><p><span style="color: Silver"><span style="font-size: 9px"><a href="http://invisiblecastle.com/find.py?id=110925" target="_blank">Knowledge (engineering & architecture) check 1d20+9 = 20</a> on the design of the two houses.</span></span></p><p><span style="color: Silver"><span style="font-size: 9px"><a href="http://invisiblecastle.com/find.py?id=110926" target="_blank">Knowledge (engineering & architecture) check 1d20+9 = 24</a> on the piping, studying the possibility of replicating it at some later point.</span></span></p></blockquote><p></p>
[QUOTE="Harvey, post: 2369479, member: 28968"] As everyone is led along the path, Erin takes notice of the uniquely designed house. Having studied various architectures as a hobby in Cyre, she marvels and the combination of designs, even with the distraction of the insects buzzing about. [B]For Urko:[/B] [SBLOCK] Urko, once the party is on the path, the one where the insects are deafeningly buzzing about, can Erin get a quick feel for how long it would take them to go from the pier to the top of the hill of trees? And how closely is Kolbek watching the party? I would like to have Erin perform an [I]spell storing item[/I] infusion with a time of 1 minute that only has somatic and XP components. If she thinks she can pull off the infusion between the walk from the pier to the hill, she will try that. She will infuse her gauntlet, and disguise the somatic component as best she can with swatting away insects. If this seems feasible, I will make her Use Magic Device check for the storing. [/SBLOCK] Once they reach Kolbek's room, Erin's eyes light up. She seems fascinated by everything. She marvels at the keycharm and its handiness. Unlike the others, Erin does not take a seat. It is obvious that the she is extremely interested in the design of the room that Kolbek has led them to. She looks around at the piping, following their trail and analyzes the runes. [COLOR=Silver][SIZE=1]OOC: [URL=http://invisiblecastle.com/find.py?id=110925]Knowledge (engineering & architecture) check 1d20+9 = 20[/URL] on the design of the two houses. [URL=http://invisiblecastle.com/find.py?id=110926]Knowledge (engineering & architecture) check 1d20+9 = 24[/URL] on the piping, studying the possibility of replicating it at some later point.[/SIZE][/COLOR] [/QUOTE]
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