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<blockquote data-quote="QuietBrowser" data-source="post: 6900625" data-attributes="member: 6855057"><p>[h=3]Gnoll[/h]We all know the gnoll. Despite traditionally being a demonically tainted race (worshippers of a demon prince by default in AD&D and 3e, his direct creations in 4e and 5e), that still never stopped them from being playable; AD&D had them in the Complete Book of Humanoids, 3e had them in several places, including FR's Unapproachable East and Races of the Wild, and 4th edition had Dragon Magazine #367, which stated that the gnolls would likely always be primal creatures driven by their hyena basis, but this did not have to make them universally evil; they could choose to walk a different path. So, I've always liked reworking them, in much the same way that Warcraft has reworked the Orc from an always chaotic evil raider.</p><p><span style="color: #000000"><span style="font-family: 'Arial'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Ability Score Modifier:</span></span><span style="color: #000000"><span style="font-family: 'Arial'"> +2 Constitution</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Size:</span></span><span style="color: #000000"><span style="font-family: 'Arial'"> Medium</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Speed:</span></span><span style="color: #000000"><span style="font-family: 'Arial'"> 30 feet</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Vision:</span></span><span style="color: #000000"><span style="font-family: 'Arial'"> Darkvision</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Filth-Eater's Gullet:</span></span><span style="color: #000000"><span style="font-family: 'Arial'"> A gnoll has Resistance to Poison and Advantage on Constitution checks against Disease.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Ripping Jaws:</span></span><span style="color: #000000"><span style="font-family: 'Arial'"> A gnoll can choose to Bite as an Unarmed Strike. Doing so causes its attack to inflict 1d4 Piercing damage as a basis.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Ghostly Whispers:</span></span><span style="color: #000000"><span style="font-family: 'Arial'"> A gnoll has Advantage on any check made to mimic the voice of another being, such as a bluff check against a target who can’t see the gnoll to convince them that the gnoll is someone else.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Subrace:</span></span><span style="color: #000000"><span style="font-family: 'Arial'"> Choose between the Butcher’s Brood, Hyena’s Soul or Bouda subraces to determine the rest of your racial traits.</span></span></p><p></p><p>[h=4]Butcher’s Brood Gnoll[/h]<span style="color: #000000"><span style="font-family: 'Arial'">Ability Score Increase:</span></span><span style="color: #000000"><span style="font-family: 'Arial'"> +1 Strength</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Rampage:</span></span><span style="color: #000000"><span style="font-family: 'Arial'"> When a Butcher’s Brood Gnoll reduces a creature to 0 hit points on its turn with a melee attack, it can take a bonus action to move up to half its speed and make a bite attack.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Blood Frenzy:</span></span><span style="color: #000000"><span style="font-family: 'Arial'"> Once per turn, a Butcher’s Brood Gnoll which has taken damage from an enemy attack can use its Reaction to deliver a bite attack to an enemy in reach.</span></span></p><p></p><p>[h=4]Hyena’s Soul Gnoll[/h]<span style="color: #000000"><span style="font-family: 'Arial'">Ability Score Increase:</span></span><span style="color: #000000"><span style="font-family: 'Arial'"> +1 Wisdom</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Far-Roamer:</span></span><span style="color: #000000"><span style="font-family: 'Arial'"> A Hyena’s Soul Gnoll increases its base movement speed to 35 feet.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Bred to Hunt:</span></span><span style="color: #000000"><span style="font-family: 'Arial'"> A Hyena’s Soul Gnoll has Advantage on Wisdom (Perception) checks made to follow a trail or discover someone hiding.</span></span></p><p></p><p>[h=4]Bouda[/h]<span style="color: #000000"><span style="font-family: 'Arial'">Ability Score Increase:</span></span><span style="color: #000000"><span style="font-family: 'Arial'"> +1 Charisma</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Veil of Humanity:</span></span><span style="color: #000000"><span style="font-family: 'Arial'"> A Bouda has Advantage on Charisma (Deception) checks made to pass itself off as a member of another race.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Walker Between:</span></span><span style="color: #000000"><span style="font-family: 'Arial'"> A Bouda has Resistance to Necrotic damage.</span></span></p></blockquote><p></p>
[QUOTE="QuietBrowser, post: 6900625, member: 6855057"] [h=3]Gnoll[/h]We all know the gnoll. Despite traditionally being a demonically tainted race (worshippers of a demon prince by default in AD&D and 3e, his direct creations in 4e and 5e), that still never stopped them from being playable; AD&D had them in the Complete Book of Humanoids, 3e had them in several places, including FR's Unapproachable East and Races of the Wild, and 4th edition had Dragon Magazine #367, which stated that the gnolls would likely always be primal creatures driven by their hyena basis, but this did not have to make them universally evil; they could choose to walk a different path. So, I've always liked reworking them, in much the same way that Warcraft has reworked the Orc from an always chaotic evil raider. [COLOR=#000000][FONT=Arial] Ability Score Modifier:[/FONT][/COLOR][COLOR=#000000][FONT=Arial] +2 Constitution[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]Size:[/FONT][/COLOR][COLOR=#000000][FONT=Arial] Medium[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]Speed:[/FONT][/COLOR][COLOR=#000000][FONT=Arial] 30 feet[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]Vision:[/FONT][/COLOR][COLOR=#000000][FONT=Arial] Darkvision[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]Filth-Eater's Gullet:[/FONT][/COLOR][COLOR=#000000][FONT=Arial] A gnoll has Resistance to Poison and Advantage on Constitution checks against Disease.[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]Ripping Jaws:[/FONT][/COLOR][COLOR=#000000][FONT=Arial] A gnoll can choose to Bite as an Unarmed Strike. Doing so causes its attack to inflict 1d4 Piercing damage as a basis.[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]Ghostly Whispers:[/FONT][/COLOR][COLOR=#000000][FONT=Arial] A gnoll has Advantage on any check made to mimic the voice of another being, such as a bluff check against a target who can’t see the gnoll to convince them that the gnoll is someone else.[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]Subrace:[/FONT][/COLOR][COLOR=#000000][FONT=Arial] Choose between the Butcher’s Brood, Hyena’s Soul or Bouda subraces to determine the rest of your racial traits.[/FONT][/COLOR] [h=4]Butcher’s Brood Gnoll[/h][COLOR=#000000][FONT=Arial]Ability Score Increase:[/FONT][/COLOR][COLOR=#000000][FONT=Arial] +1 Strength[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]Rampage:[/FONT][/COLOR][COLOR=#000000][FONT=Arial] When a Butcher’s Brood Gnoll reduces a creature to 0 hit points on its turn with a melee attack, it can take a bonus action to move up to half its speed and make a bite attack.[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]Blood Frenzy:[/FONT][/COLOR][COLOR=#000000][FONT=Arial] Once per turn, a Butcher’s Brood Gnoll which has taken damage from an enemy attack can use its Reaction to deliver a bite attack to an enemy in reach.[/FONT][/COLOR] [h=4]Hyena’s Soul Gnoll[/h][COLOR=#000000][FONT=Arial]Ability Score Increase:[/FONT][/COLOR][COLOR=#000000][FONT=Arial] +1 Wisdom[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]Far-Roamer:[/FONT][/COLOR][COLOR=#000000][FONT=Arial] A Hyena’s Soul Gnoll increases its base movement speed to 35 feet.[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]Bred to Hunt:[/FONT][/COLOR][COLOR=#000000][FONT=Arial] A Hyena’s Soul Gnoll has Advantage on Wisdom (Perception) checks made to follow a trail or discover someone hiding.[/FONT][/COLOR] [h=4]Bouda[/h][COLOR=#000000][FONT=Arial]Ability Score Increase:[/FONT][/COLOR][COLOR=#000000][FONT=Arial] +1 Charisma[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]Veil of Humanity:[/FONT][/COLOR][COLOR=#000000][FONT=Arial] A Bouda has Advantage on Charisma (Deception) checks made to pass itself off as a member of another race.[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]Walker Between:[/FONT][/COLOR][COLOR=#000000][FONT=Arial] A Bouda has Resistance to Necrotic damage.[/FONT][/COLOR] [/QUOTE]
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