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<blockquote data-quote="QuietBrowser" data-source="post: 6912538" data-attributes="member: 6855057"><p>Yeah, I actually received a comment on 4chan thanking me for leaving Spider-Shifter as a purely optional addition, as they opinioned it would be stupidly powerful if added to the core of the race, but utterly useless if made the base of the race. In all honesty, once I got over the shifting as being "my traditions!", I actually came to like the race's base. Even in 2e, the general assumption was that you'd spend all your time in hybrid form and claim to be warped by Red Steel to excuse it.</p><p></p><p>Vyrloka are already written up on page 2. </p><p></p><p>Kenku we're officially getting in Volo's Guide. </p><p></p><p>Quicklings... no idea what those are. </p><p></p><p>Kalashtar I'm leery of adding whilst we still have no official idea on how to do psionics in 5e, much like my hesitance to do Large races until we can see how the Firbolg is going to work next month. </p><p></p><p>More fliers? Well, I wouldn't mind.</p><p></p><p>If you'd like to talk about fae races, I'm open for it. Can we stick to just discussing the possibilities instead of leaping right ahead into statting things? I have some thoughts on centaurs, hamadryads and potentially satyrs as well. Plus, I'm a little leery of doing Tiny races simply because we know from the past that those can easily turn into a clusterfrak of rules when run alongside bigger races. Not so much I couldn't agree to do them, just, I'd need to discuss them thoroughly first.</p><p></p><p></p><p></p><p></p><p>Thank you for elaborating. Though, I don't recall seeing debates about the gnolls since my topic on the subject was wiped in the forum crash?</p><p></p><p>As for making these... I'm not really sure. Basically, I used the existing races and the DMG notes as a basic guideline, looked over the lore for the races, particularly their stats for Pathfinder and past editions of D&D, and just tried to hash things out from there.</p></blockquote><p></p>
[QUOTE="QuietBrowser, post: 6912538, member: 6855057"] Yeah, I actually received a comment on 4chan thanking me for leaving Spider-Shifter as a purely optional addition, as they opinioned it would be stupidly powerful if added to the core of the race, but utterly useless if made the base of the race. In all honesty, once I got over the shifting as being "my traditions!", I actually came to like the race's base. Even in 2e, the general assumption was that you'd spend all your time in hybrid form and claim to be warped by Red Steel to excuse it. Vyrloka are already written up on page 2. Kenku we're officially getting in Volo's Guide. Quicklings... no idea what those are. Kalashtar I'm leery of adding whilst we still have no official idea on how to do psionics in 5e, much like my hesitance to do Large races until we can see how the Firbolg is going to work next month. More fliers? Well, I wouldn't mind. If you'd like to talk about fae races, I'm open for it. Can we stick to just discussing the possibilities instead of leaping right ahead into statting things? I have some thoughts on centaurs, hamadryads and potentially satyrs as well. Plus, I'm a little leery of doing Tiny races simply because we know from the past that those can easily turn into a clusterfrak of rules when run alongside bigger races. Not so much I couldn't agree to do them, just, I'd need to discuss them thoroughly first. Thank you for elaborating. Though, I don't recall seeing debates about the gnolls since my topic on the subject was wiped in the forum crash? As for making these... I'm not really sure. Basically, I used the existing races and the DMG notes as a basic guideline, looked over the lore for the races, particularly their stats for Pathfinder and past editions of D&D, and just tried to hash things out from there. [/QUOTE]
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